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authorMark Nutter <mnutter@us.ibm.com>2006-10-04 17:26:12 +0200
committerPaul Mackerras <paulus@samba.org>2006-10-05 09:21:00 +1000
commita68cf983f635930ea35f9e96b27d96598550dea0 (patch)
tree531ea91b3f293130a0828c7579c514830b31e9e1 /include
parent27d5bf2a35c0762f1358e9ef39776733cd942121 (diff)
downloadop-kernel-dev-a68cf983f635930ea35f9e96b27d96598550dea0.zip
op-kernel-dev-a68cf983f635930ea35f9e96b27d96598550dea0.tar.gz
[POWERPC] spufs: scheduler support for NUMA.
This patch adds NUMA support to the the spufs scheduler. The new arch/powerpc/platforms/cell/spufs/sched.c is greatly simplified, in an attempt to reduce complexity while adding support for NUMA scheduler domains. SPUs are allocated starting from the calling thread's node, moving to others as supported by current->cpus_allowed. Preemption is gone as it was buggy, but should be re-enabled in another patch when stable. The new arch/powerpc/platforms/cell/spu_base.c maintains idle lists on a per-node basis, and allows caller to specify which node(s) an SPU should be allocated from, while passing -1 tells spu_alloc() that any node is allowed. Since the patch removes the currently implemented preemptive scheduling, it is technically a regression, but practically all users have since migrated to this version, as it is part of the IBM SDK and the yellowdog distribution, so there is not much point holding it back while the new preemptive scheduling patch gets delayed further. Signed-off-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
Diffstat (limited to 'include')
-rw-r--r--include/asm-powerpc/spu.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/asm-powerpc/spu.h b/include/asm-powerpc/spu.h
index b42b53c..f6c0a95 100644
--- a/include/asm-powerpc/spu.h
+++ b/include/asm-powerpc/spu.h
@@ -147,6 +147,7 @@ struct spu {
};
struct spu *spu_alloc(void);
+struct spu *spu_alloc_node(int node);
void spu_free(struct spu *spu);
int spu_irq_class_0_bottom(struct spu *spu);
int spu_irq_class_1_bottom(struct spu *spu);
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