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authorRaphael Assenat <raph@8d.com>2006-12-08 02:40:36 -0800
committerLinus Torvalds <torvalds@woody.osdl.org>2006-12-08 08:29:06 -0800
commitea465250d41c99b4ee7dac1e6eb87b7106f7b11e (patch)
treec9c4d883562b14121390f6736f9ee3e6616d7f57 /include
parent128806c3b3e263c579af12c061a9b04db3950016 (diff)
downloadop-kernel-dev-ea465250d41c99b4ee7dac1e6eb87b7106f7b11e.zip
op-kernel-dev-ea465250d41c99b4ee7dac1e6eb87b7106f7b11e.tar.gz
[PATCH] mbxfb: Add YUV video overlay support
This patch adds a way to create and use the video plane (YUV overlay) and scaling video scaling features of the chip. The overlay is configured, resized and modified using a device specific ioctl. Also included in this patch: - If no platform data was passed, print an error and exit instead of crashing. - Added a write_reg(_dly) macro. This improves readability when manipulating chip registers. (no more udelay() after each write). - Comments about some issues. Signed-off-by: Raphael Assenat <raph@8d.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Acked-by: James Simmons <jsimmons@infradead.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'include')
-rw-r--r--include/video/mbxfb.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/include/video/mbxfb.h b/include/video/mbxfb.h
index 3bde0f5..20b9002 100644
--- a/include/video/mbxfb.h
+++ b/include/video/mbxfb.h
@@ -1,6 +1,9 @@
#ifndef __MBX_FB_H
#define __MBX_FB_H
+#include <asm/ioctl.h>
+#include <asm/types.h>
+
struct mbxfb_val {
unsigned int defval;
unsigned int min;
@@ -25,4 +28,32 @@ struct mbxfb_platform_data {
int (*remove)(struct fb_info *fb);
};
+/* planar */
+#define MBXFB_FMT_YUV12 0
+
+/* packed */
+#define MBXFB_FMT_UY0VY1 1
+#define MBXFB_FMT_VY0UY1 2
+#define MBXFB_FMT_Y0UY1V 3
+#define MBXFB_FMT_Y0VY1U 4
+struct mbxfb_overlaySetup {
+ __u32 enable;
+ __u32 x, y;
+ __u32 width, height;
+ __u32 alpha;
+ __u32 fmt;
+ __u32 mem_offset;
+ __u32 scaled_width;
+ __u32 scaled_height;
+
+ /* Filled by the driver */
+ __u32 U_offset;
+ __u32 V_offset;
+
+ __u16 Y_stride;
+ __u16 UV_stride;
+};
+
+#define MBXFB_IOCX_OVERLAY _IOWR(0xF4, 0x00,struct mbxfb_overlaySetup)
+
#endif /* __MBX_FB_H */
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