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authorHeiko Stübner <heiko@sntech.de>2013-03-22 15:17:00 +0100
committerTomi Valkeinen <tomi.valkeinen@ti.com>2013-04-04 13:08:07 +0300
commitfd3871aa5c0d108b89858263254b49d9bca2dc53 (patch)
tree1ad17a56ceb4f35e76cb8525f709cc9a8877f9e3 /include/video/auo_k190xfb.h
parent46574c72c701e45da1e0a2e944df885fcd2db668 (diff)
downloadop-kernel-dev-fd3871aa5c0d108b89858263254b49d9bca2dc53.zip
op-kernel-dev-fd3871aa5c0d108b89858263254b49d9bca2dc53.tar.gz
AUO-K190x: add framebuffer rotation support
Change the driver to use the framebuffer rotation functions to be able to change the rotation at runtime. This also removes the setting of the rotation via the platform data. Signed-off-by: Heiko Stübner <heiko@sntech.de> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Diffstat (limited to 'include/video/auo_k190xfb.h')
-rw-r--r--include/video/auo_k190xfb.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/video/auo_k190xfb.h b/include/video/auo_k190xfb.h
index 609efe8..ad7bc51 100644
--- a/include/video/auo_k190xfb.h
+++ b/include/video/auo_k190xfb.h
@@ -98,7 +98,6 @@ struct auok190x_board {
int gpio_nbusy;
int resolution;
- int rotation;
int quirks;
int fps;
};
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