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authorLinus Torvalds <torvalds@linux-foundation.org>2014-01-29 20:49:12 -0800
committerLinus Torvalds <torvalds@linux-foundation.org>2014-01-29 20:49:12 -0800
commit9b0cd304f26b9fca140de15deeac2bf357d1f388 (patch)
tree03a0d74614865a5b776b2a98a433232013b1d369 /include/uapi
parentca2a650f3dfdc30d71d21bcbb04d2d057779f3f9 (diff)
parentef64cf9d06049e4e9df661f3be60b217e476bee1 (diff)
downloadop-kernel-dev-9b0cd304f26b9fca140de15deeac2bf357d1f388.zip
op-kernel-dev-9b0cd304f26b9fca140de15deeac2bf357d1f388.tar.gz
Merge branch 'drm-next' of git://people.freedesktop.org/~airlied/linux
Pull drm updates from Dave Airlie: "Been a bit busy, first week of kids school, and waiting on other trees to go in before I could send this, so its a bit later than I'd normally like. Highlights: - core: timestamp fixes, lots of misc cleanups - new drivers: bochs virtual vga - vmwgfx: major overhaul for their nextgen virt gpu. - i915: runtime D3 on HSW, watermark fixes, power well work, fbc fixes, bdw is no longer prelim. - nouveau: gk110/208 acceleration, more pm groundwork, old overlay support - radeon: dpm rework and clockgating for CIK, pci config reset, big endian fixes - tegra: panel support and DSI support, build as module, prime. - armada, omap, gma500, rcar, exynos, mgag200, cirrus, ast: fixes - msm: hdmi support for mdp5" * 'drm-next' of git://people.freedesktop.org/~airlied/linux: (595 commits) drm/nouveau: resume display if any later suspend bits fail drm/nouveau: fix lock unbalance in nouveau_crtc_page_flip drm/nouveau: implement hooks for needed for drm vblank timestamping support drm/nouveau/disp: add a method to fetch info needed by drm vblank timestamping drm/nv50: fill in crtc mode struct members from crtc_mode_fixup drm/radeon/dce8: workaround for atom BlankCrtc table drm/radeon/DCE4+: clear bios scratch dpms bit (v2) drm/radeon: set si_notify_smc_display_change properly drm/radeon: fix DAC interrupt handling on DCE5+ drm/radeon: clean up active vram sizing drm/radeon: skip async dma init on r6xx drm/radeon/runpm: don't runtime suspend non-PX cards drm/radeon: add ring to fence trace functions drm/radeon: add missing trace point drm/radeon: fix VMID use tracking drm: ast,cirrus,mgag200: use drm_can_sleep drm/gma500: Lock struct_mutex around cursor updates drm/i915: Fix the offset issue for the stolen GEM objects DRM: armada: fix missing DRM_KMS_FB_HELPER select drm/i915: Decouple GPU error reporting from ring initialisation ...
Diffstat (limited to 'include/uapi')
-rw-r--r--include/uapi/drm/drm.h1
-rw-r--r--include/uapi/drm/i915_drm.h21
-rw-r--r--include/uapi/drm/radeon_drm.h2
-rw-r--r--include/uapi/drm/vmwgfx_drm.h260
4 files changed, 282 insertions, 2 deletions
diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h
index 9b24d65..3c9a833 100644
--- a/include/uapi/drm/drm.h
+++ b/include/uapi/drm/drm.h
@@ -181,7 +181,6 @@ enum drm_map_type {
_DRM_AGP = 3, /**< AGP/GART */
_DRM_SCATTER_GATHER = 4, /**< Scatter/gather memory for PCI DMA */
_DRM_CONSISTENT = 5, /**< Consistent memory for PCI DMA */
- _DRM_GEM = 6, /**< GEM object (obsolete) */
};
/**
diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
index 3a4e97b..126bfaa 100644
--- a/include/uapi/drm/i915_drm.h
+++ b/include/uapi/drm/i915_drm.h
@@ -222,6 +222,7 @@ typedef struct _drm_i915_sarea {
#define DRM_I915_GEM_SET_CACHING 0x2f
#define DRM_I915_GEM_GET_CACHING 0x30
#define DRM_I915_REG_READ 0x31
+#define DRM_I915_GET_RESET_STATS 0x32
#define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
#define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH)
@@ -271,6 +272,7 @@ typedef struct _drm_i915_sarea {
#define DRM_IOCTL_I915_GEM_CONTEXT_CREATE DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create)
#define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, struct drm_i915_gem_context_destroy)
#define DRM_IOCTL_I915_REG_READ DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read)
+#define DRM_IOCTL_I915_GET_RESET_STATS DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GET_RESET_STATS, struct drm_i915_reset_stats)
/* Allow drivers to submit batchbuffers directly to hardware, relying
* on the security mechanisms provided by hardware.
@@ -719,7 +721,7 @@ struct drm_i915_gem_execbuffer2 {
*/
#define I915_EXEC_IS_PINNED (1<<10)
-/** Provide a hint to the kernel that the command stream and auxilliary
+/** Provide a hint to the kernel that the command stream and auxiliary
* state buffers already holds the correct presumed addresses and so the
* relocation process may be skipped if no buffers need to be moved in
* preparation for the execbuffer.
@@ -1030,4 +1032,21 @@ struct drm_i915_reg_read {
__u64 offset;
__u64 val; /* Return value */
};
+
+struct drm_i915_reset_stats {
+ __u32 ctx_id;
+ __u32 flags;
+
+ /* All resets since boot/module reload, for all contexts */
+ __u32 reset_count;
+
+ /* Number of batches lost when active in GPU, for this context */
+ __u32 batch_active;
+
+ /* Number of batches lost pending for execution, for this context */
+ __u32 batch_pending;
+
+ __u32 pad;
+};
+
#endif /* _UAPI_I915_DRM_H_ */
diff --git a/include/uapi/drm/radeon_drm.h b/include/uapi/drm/radeon_drm.h
index fe421e8..d9ea3a7 100644
--- a/include/uapi/drm/radeon_drm.h
+++ b/include/uapi/drm/radeon_drm.h
@@ -985,6 +985,8 @@ struct drm_radeon_cs {
#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY 0x18
/* query the number of render backends */
#define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19
+/* max engine clock - needed for OpenCL */
+#define RADEON_INFO_MAX_SCLK 0x1a
struct drm_radeon_info {
diff --git a/include/uapi/drm/vmwgfx_drm.h b/include/uapi/drm/vmwgfx_drm.h
index f854ca4..9971c56 100644
--- a/include/uapi/drm/vmwgfx_drm.h
+++ b/include/uapi/drm/vmwgfx_drm.h
@@ -28,6 +28,10 @@
#ifndef __VMWGFX_DRM_H__
#define __VMWGFX_DRM_H__
+#ifndef __KERNEL__
+#include <drm.h>
+#endif
+
#define DRM_VMW_MAX_SURFACE_FACES 6
#define DRM_VMW_MAX_MIP_LEVELS 24
@@ -55,6 +59,11 @@
#define DRM_VMW_PRESENT 18
#define DRM_VMW_PRESENT_READBACK 19
#define DRM_VMW_UPDATE_LAYOUT 20
+#define DRM_VMW_CREATE_SHADER 21
+#define DRM_VMW_UNREF_SHADER 22
+#define DRM_VMW_GB_SURFACE_CREATE 23
+#define DRM_VMW_GB_SURFACE_REF 24
+#define DRM_VMW_SYNCCPU 25
/*************************************************************************/
/**
@@ -76,6 +85,8 @@
#define DRM_VMW_PARAM_MAX_FB_SIZE 5
#define DRM_VMW_PARAM_FIFO_HW_VERSION 6
#define DRM_VMW_PARAM_MAX_SURF_MEMORY 7
+#define DRM_VMW_PARAM_3D_CAPS_SIZE 8
+#define DRM_VMW_PARAM_MAX_MOB_MEMORY 9
/**
* struct drm_vmw_getparam_arg
@@ -788,4 +799,253 @@ struct drm_vmw_update_layout_arg {
uint64_t rects;
};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CREATE_SHADER - Create shader
+ *
+ * Creates a shader and optionally binds it to a dma buffer containing
+ * the shader byte-code.
+ */
+
+/**
+ * enum drm_vmw_shader_type - Shader types
+ */
+enum drm_vmw_shader_type {
+ drm_vmw_shader_type_vs = 0,
+ drm_vmw_shader_type_ps,
+ drm_vmw_shader_type_gs
+};
+
+
+/**
+ * struct drm_vmw_shader_create_arg
+ *
+ * @shader_type: Shader type of the shader to create.
+ * @size: Size of the byte-code in bytes.
+ * where the shader byte-code starts
+ * @buffer_handle: Buffer handle identifying the buffer containing the
+ * shader byte-code
+ * @shader_handle: On successful completion contains a handle that
+ * can be used to subsequently identify the shader.
+ * @offset: Offset in bytes into the buffer given by @buffer_handle,
+ *
+ * Input / Output argument to the DRM_VMW_CREATE_SHADER Ioctl.
+ */
+struct drm_vmw_shader_create_arg {
+ enum drm_vmw_shader_type shader_type;
+ uint32_t size;
+ uint32_t buffer_handle;
+ uint32_t shader_handle;
+ uint64_t offset;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_UNREF_SHADER - Unreferences a shader
+ *
+ * Destroys a user-space reference to a shader, optionally destroying
+ * it.
+ */
+
+/**
+ * struct drm_vmw_shader_arg
+ *
+ * @handle: Handle identifying the shader to destroy.
+ *
+ * Input argument to the DRM_VMW_UNREF_SHADER ioctl.
+ */
+struct drm_vmw_shader_arg {
+ uint32_t handle;
+ uint32_t pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_GB_SURFACE_CREATE - Create a host guest-backed surface.
+ *
+ * Allocates a surface handle and queues a create surface command
+ * for the host on the first use of the surface. The surface ID can
+ * be used as the surface ID in commands referencing the surface.
+ */
+
+/**
+ * enum drm_vmw_surface_flags
+ *
+ * @drm_vmw_surface_flag_shareable: Whether the surface is shareable
+ * @drm_vmw_surface_flag_scanout: Whether the surface is a scanout
+ * surface.
+ * @drm_vmw_surface_flag_create_buffer: Create a backup buffer if none is
+ * given.
+ */
+enum drm_vmw_surface_flags {
+ drm_vmw_surface_flag_shareable = (1 << 0),
+ drm_vmw_surface_flag_scanout = (1 << 1),
+ drm_vmw_surface_flag_create_buffer = (1 << 2)
+};
+
+/**
+ * struct drm_vmw_gb_surface_create_req
+ *
+ * @svga3d_flags: SVGA3d surface flags for the device.
+ * @format: SVGA3d format.
+ * @mip_level: Number of mip levels for all faces.
+ * @drm_surface_flags Flags as described above.
+ * @multisample_count Future use. Set to 0.
+ * @autogen_filter Future use. Set to 0.
+ * @buffer_handle Buffer handle of backup buffer. SVGA3D_INVALID_ID
+ * if none.
+ * @base_size Size of the base mip level for all faces.
+ *
+ * Input argument to the DRM_VMW_GB_SURFACE_CREATE Ioctl.
+ * Part of output argument for the DRM_VMW_GB_SURFACE_REF Ioctl.
+ */
+struct drm_vmw_gb_surface_create_req {
+ uint32_t svga3d_flags;
+ uint32_t format;
+ uint32_t mip_levels;
+ enum drm_vmw_surface_flags drm_surface_flags;
+ uint32_t multisample_count;
+ uint32_t autogen_filter;
+ uint32_t buffer_handle;
+ uint32_t pad64;
+ struct drm_vmw_size base_size;
+};
+
+/**
+ * struct drm_vmw_gb_surface_create_rep
+ *
+ * @handle: Surface handle.
+ * @backup_size: Size of backup buffers for this surface.
+ * @buffer_handle: Handle of backup buffer. SVGA3D_INVALID_ID if none.
+ * @buffer_size: Actual size of the buffer identified by
+ * @buffer_handle
+ * @buffer_map_handle: Offset into device address space for the buffer
+ * identified by @buffer_handle.
+ *
+ * Part of output argument for the DRM_VMW_GB_SURFACE_REF ioctl.
+ * Output argument for the DRM_VMW_GB_SURFACE_CREATE ioctl.
+ */
+struct drm_vmw_gb_surface_create_rep {
+ uint32_t handle;
+ uint32_t backup_size;
+ uint32_t buffer_handle;
+ uint32_t buffer_size;
+ uint64_t buffer_map_handle;
+};
+
+/**
+ * union drm_vmw_gb_surface_create_arg
+ *
+ * @req: Input argument as described above.
+ * @rep: Output argument as described above.
+ *
+ * Argument to the DRM_VMW_GB_SURFACE_CREATE ioctl.
+ */
+union drm_vmw_gb_surface_create_arg {
+ struct drm_vmw_gb_surface_create_rep rep;
+ struct drm_vmw_gb_surface_create_req req;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_GB_SURFACE_REF - Reference a host surface.
+ *
+ * Puts a reference on a host surface with a given handle, as previously
+ * returned by the DRM_VMW_GB_SURFACE_CREATE ioctl.
+ * A reference will make sure the surface isn't destroyed while we hold
+ * it and will allow the calling client to use the surface handle in
+ * the command stream.
+ *
+ * On successful return, the Ioctl returns the surface information given
+ * to and returned from the DRM_VMW_GB_SURFACE_CREATE ioctl.
+ */
+
+/**
+ * struct drm_vmw_gb_surface_reference_arg
+ *
+ * @creq: The data used as input when the surface was created, as described
+ * above at "struct drm_vmw_gb_surface_create_req"
+ * @crep: Additional data output when the surface was created, as described
+ * above at "struct drm_vmw_gb_surface_create_rep"
+ *
+ * Output Argument to the DRM_VMW_GB_SURFACE_REF ioctl.
+ */
+struct drm_vmw_gb_surface_ref_rep {
+ struct drm_vmw_gb_surface_create_req creq;
+ struct drm_vmw_gb_surface_create_rep crep;
+};
+
+/**
+ * union drm_vmw_gb_surface_reference_arg
+ *
+ * @req: Input data as described above at "struct drm_vmw_surface_arg"
+ * @rep: Output data as described above at "struct drm_vmw_gb_surface_ref_rep"
+ *
+ * Argument to the DRM_VMW_GB_SURFACE_REF Ioctl.
+ */
+union drm_vmw_gb_surface_reference_arg {
+ struct drm_vmw_gb_surface_ref_rep rep;
+ struct drm_vmw_surface_arg req;
+};
+
+
+/*************************************************************************/
+/**
+ * DRM_VMW_SYNCCPU - Sync a DMA buffer / MOB for CPU access.
+ *
+ * Idles any previously submitted GPU operations on the buffer and
+ * by default blocks command submissions that reference the buffer.
+ * If the file descriptor used to grab a blocking CPU sync is closed, the
+ * cpu sync is released.
+ * The flags argument indicates how the grab / release operation should be
+ * performed:
+ */
+
+/**
+ * enum drm_vmw_synccpu_flags - Synccpu flags:
+ *
+ * @drm_vmw_synccpu_read: Sync for read. If sync is done for read only, it's a
+ * hint to the kernel to allow command submissions that references the buffer
+ * for read-only.
+ * @drm_vmw_synccpu_write: Sync for write. Block all command submissions
+ * referencing this buffer.
+ * @drm_vmw_synccpu_dontblock: Dont wait for GPU idle, but rather return
+ * -EBUSY should the buffer be busy.
+ * @drm_vmw_synccpu_allow_cs: Allow command submission that touches the buffer
+ * while the buffer is synced for CPU. This is similar to the GEM bo idle
+ * behavior.
+ */
+enum drm_vmw_synccpu_flags {
+ drm_vmw_synccpu_read = (1 << 0),
+ drm_vmw_synccpu_write = (1 << 1),
+ drm_vmw_synccpu_dontblock = (1 << 2),
+ drm_vmw_synccpu_allow_cs = (1 << 3)
+};
+
+/**
+ * enum drm_vmw_synccpu_op - Synccpu operations:
+ *
+ * @drm_vmw_synccpu_grab: Grab the buffer for CPU operations
+ * @drm_vmw_synccpu_release: Release a previous grab.
+ */
+enum drm_vmw_synccpu_op {
+ drm_vmw_synccpu_grab,
+ drm_vmw_synccpu_release
+};
+
+/**
+ * struct drm_vmw_synccpu_arg
+ *
+ * @op: The synccpu operation as described above.
+ * @handle: Handle identifying the buffer object.
+ * @flags: Flags as described above.
+ */
+struct drm_vmw_synccpu_arg {
+ enum drm_vmw_synccpu_op op;
+ enum drm_vmw_synccpu_flags flags;
+ uint32_t handle;
+ uint32_t pad64;
+};
+
#endif
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