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authorJiri Olsa <jolsa@redhat.com>2009-07-08 12:09:13 +0000
committerDavid S. Miller <davem@davemloft.net>2009-07-09 17:06:57 -0700
commita57de0b4336e48db2811a2030bb68dba8dd09d88 (patch)
treea01c189d5fd55c69c9e2e842241e84b46728bc60 /include/net
parent1b614fb9a00e97b1eab54d4e442d405229c059dd (diff)
downloadop-kernel-dev-a57de0b4336e48db2811a2030bb68dba8dd09d88.zip
op-kernel-dev-a57de0b4336e48db2811a2030bb68dba8dd09d88.tar.gz
net: adding memory barrier to the poll and receive callbacks
Adding memory barrier after the poll_wait function, paired with receive callbacks. Adding fuctions sock_poll_wait and sk_has_sleeper to wrap the memory barrier. Without the memory barrier, following race can happen. The race fires, when following code paths meet, and the tp->rcv_nxt and __add_wait_queue updates stay in CPU caches. CPU1 CPU2 sys_select receive packet ... ... __add_wait_queue update tp->rcv_nxt ... ... tp->rcv_nxt check sock_def_readable ... { schedule ... if (sk->sk_sleep && waitqueue_active(sk->sk_sleep)) wake_up_interruptible(sk->sk_sleep) ... } If there was no cache the code would work ok, since the wait_queue and rcv_nxt are opposit to each other. Meaning that once tp->rcv_nxt is updated by CPU2, the CPU1 either already passed the tp->rcv_nxt check and sleeps, or will get the new value for tp->rcv_nxt and will return with new data mask. In both cases the process (CPU1) is being added to the wait queue, so the waitqueue_active (CPU2) call cannot miss and will wake up CPU1. The bad case is when the __add_wait_queue changes done by CPU1 stay in its cache, and so does the tp->rcv_nxt update on CPU2 side. The CPU1 will then endup calling schedule and sleep forever if there are no more data on the socket. Calls to poll_wait in following modules were ommited: net/bluetooth/af_bluetooth.c net/irda/af_irda.c net/irda/irnet/irnet_ppp.c net/mac80211/rc80211_pid_debugfs.c net/phonet/socket.c net/rds/af_rds.c net/rfkill/core.c net/sunrpc/cache.c net/sunrpc/rpc_pipe.c net/tipc/socket.c Signed-off-by: Jiri Olsa <jolsa@redhat.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/net')
-rw-r--r--include/net/sock.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/include/net/sock.h b/include/net/sock.h
index 352f06bb..4eb8409 100644
--- a/include/net/sock.h
+++ b/include/net/sock.h
@@ -54,6 +54,7 @@
#include <linux/filter.h>
#include <linux/rculist_nulls.h>
+#include <linux/poll.h>
#include <asm/atomic.h>
#include <net/dst.h>
@@ -1241,6 +1242,71 @@ static inline int sk_has_allocations(const struct sock *sk)
return sk_wmem_alloc_get(sk) || sk_rmem_alloc_get(sk);
}
+/**
+ * sk_has_sleeper - check if there are any waiting processes
+ * @sk: socket
+ *
+ * Returns true if socket has waiting processes
+ *
+ * The purpose of the sk_has_sleeper and sock_poll_wait is to wrap the memory
+ * barrier call. They were added due to the race found within the tcp code.
+ *
+ * Consider following tcp code paths:
+ *
+ * CPU1 CPU2
+ *
+ * sys_select receive packet
+ * ... ...
+ * __add_wait_queue update tp->rcv_nxt
+ * ... ...
+ * tp->rcv_nxt check sock_def_readable
+ * ... {
+ * schedule ...
+ * if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
+ * wake_up_interruptible(sk->sk_sleep)
+ * ...
+ * }
+ *
+ * The race for tcp fires when the __add_wait_queue changes done by CPU1 stay
+ * in its cache, and so does the tp->rcv_nxt update on CPU2 side. The CPU1
+ * could then endup calling schedule and sleep forever if there are no more
+ * data on the socket.
+ */
+static inline int sk_has_sleeper(struct sock *sk)
+{
+ /*
+ * We need to be sure we are in sync with the
+ * add_wait_queue modifications to the wait queue.
+ *
+ * This memory barrier is paired in the sock_poll_wait.
+ */
+ smp_mb();
+ return sk->sk_sleep && waitqueue_active(sk->sk_sleep);
+}
+
+/**
+ * sock_poll_wait - place memory barrier behind the poll_wait call.
+ * @filp: file
+ * @wait_address: socket wait queue
+ * @p: poll_table
+ *
+ * See the comments in the sk_has_sleeper function.
+ */
+static inline void sock_poll_wait(struct file *filp,
+ wait_queue_head_t *wait_address, poll_table *p)
+{
+ if (p && wait_address) {
+ poll_wait(filp, wait_address, p);
+ /*
+ * We need to be sure we are in sync with the
+ * socket flags modification.
+ *
+ * This memory barrier is paired in the sk_has_sleeper.
+ */
+ smp_mb();
+ }
+}
+
/*
* Queue a received datagram if it will fit. Stream and sequenced
* protocols can't normally use this as they need to fit buffers in
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