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author | Takashi Iwai <tiwai@suse.de> | 2017-09-04 14:50:49 +0200 |
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committer | Takashi Iwai <tiwai@suse.de> | 2017-09-04 14:50:49 +0200 |
commit | b06898d119f6b8dba7b318ad73558ce2d39161e8 (patch) | |
tree | df85bc0cd9047202faa6b02ee8ce706f155ba896 /include/net/udp.h | |
parent | b24a5f293058b512f1685930f2983a20ee3e15ab (diff) | |
parent | f5fd4a67bef5f2c5c2c9eb0cb2900e12d192ae23 (diff) | |
download | op-kernel-dev-b06898d119f6b8dba7b318ad73558ce2d39161e8.zip op-kernel-dev-b06898d119f6b8dba7b318ad73558ce2d39161e8.tar.gz |
Merge tag 'asoc-v4.14' of git://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-linus
ASoC: Updates for v4.14
This is quite a large release by volume of patches and diff, a lot of
that is mechanical cleanup patches but it's great to also see a range of
vendors actively working on adding new features and fixing issues in
their drivers. Intel and Realtek have been especially active here.
- Continued work towards moving everything to the component model from
Morimoto-san.
- Use of devres for jack detection GPIOs, eliminating some potential
resource leaks.
- Jack detection support for Qualcomm MSM8916.
- Support for Allwinner H3, Cirrus Logic CS43130, Intel Kabylake
systems with RT5663, Realtek RT274, TI TLV320AIC32x6 and Wolfson
WM8523.
Diffstat (limited to 'include/net/udp.h')
-rw-r--r-- | include/net/udp.h | 41 |
1 files changed, 27 insertions, 14 deletions
diff --git a/include/net/udp.h b/include/net/udp.h index 972ce4b..586de4b 100644 --- a/include/net/udp.h +++ b/include/net/udp.h @@ -260,6 +260,7 @@ static inline struct sk_buff *skb_recv_udp(struct sock *sk, unsigned int flags, } void udp_v4_early_demux(struct sk_buff *skb); +void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst); int udp_get_port(struct sock *sk, unsigned short snum, int (*saddr_cmp)(const struct sock *, const struct sock *)); @@ -305,33 +306,44 @@ struct sock *udp6_lib_lookup_skb(struct sk_buff *skb, /* UDP uses skb->dev_scratch to cache as much information as possible and avoid * possibly multiple cache miss on dequeue() */ -#if BITS_PER_LONG == 64 - -/* truesize, len and the bit needed to compute skb_csum_unnecessary will be on - * cold cache lines at recvmsg time. - * skb->len can be stored on 16 bits since the udp header has been already - * validated and pulled. - */ struct udp_dev_scratch { - u32 truesize; + /* skb->truesize and the stateless bit are embedded in a single field; + * do not use a bitfield since the compiler emits better/smaller code + * this way + */ + u32 _tsize_state; + +#if BITS_PER_LONG == 64 + /* len and the bit needed to compute skb_csum_unnecessary + * will be on cold cache lines at recvmsg time. + * skb->len can be stored on 16 bits since the udp header has been + * already validated and pulled. + */ u16 len; bool is_linear; bool csum_unnecessary; +#endif }; +static inline struct udp_dev_scratch *udp_skb_scratch(struct sk_buff *skb) +{ + return (struct udp_dev_scratch *)&skb->dev_scratch; +} + +#if BITS_PER_LONG == 64 static inline unsigned int udp_skb_len(struct sk_buff *skb) { - return ((struct udp_dev_scratch *)&skb->dev_scratch)->len; + return udp_skb_scratch(skb)->len; } static inline bool udp_skb_csum_unnecessary(struct sk_buff *skb) { - return ((struct udp_dev_scratch *)&skb->dev_scratch)->csum_unnecessary; + return udp_skb_scratch(skb)->csum_unnecessary; } static inline bool udp_skb_is_linear(struct sk_buff *skb) { - return ((struct udp_dev_scratch *)&skb->dev_scratch)->is_linear; + return udp_skb_scratch(skb)->is_linear; } #else @@ -354,12 +366,13 @@ static inline bool udp_skb_is_linear(struct sk_buff *skb) static inline int copy_linear_skb(struct sk_buff *skb, int len, int off, struct iov_iter *to) { - int n, copy = len - off; + int n; - n = copy_to_iter(skb->data + off, copy, to); - if (n == copy) + n = copy_to_iter(skb->data + off, len, to); + if (n == len) return 0; + iov_iter_revert(to, n); return -EFAULT; } |