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author | Patrick McHardy <kaber@trash.net> | 2009-12-15 16:59:18 +0100 |
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committer | Patrick McHardy <kaber@trash.net> | 2009-12-15 16:59:18 +0100 |
commit | 0b5ccb2ee250136dd7385b1c7da28417d0d4d32d (patch) | |
tree | b0630141672471d5c800867cd8dbee425308bc73 /include/net/ipv6.h | |
parent | 9abfe315de96aa5c9878b2f627542bc54901c6e9 (diff) | |
download | op-kernel-dev-0b5ccb2ee250136dd7385b1c7da28417d0d4d32d.zip op-kernel-dev-0b5ccb2ee250136dd7385b1c7da28417d0d4d32d.tar.gz |
ipv6: reassembly: use seperate reassembly queues for conntrack and local delivery
Currently the same reassembly queue might be used for packets reassembled
by conntrack in different positions in the stack (PREROUTING/LOCAL_OUT),
as well as local delivery. This can cause "packet jumps" when the fragment
completing a reassembled packet is queued from a different position in the
stack than the previous ones.
Add a "user" identifier to the reassembly queue key to seperate the queues
of each caller, similar to what we do for IPv4.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Diffstat (limited to 'include/net/ipv6.h')
-rw-r--r-- | include/net/ipv6.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/include/net/ipv6.h b/include/net/ipv6.h index 92db861..d691603 100644 --- a/include/net/ipv6.h +++ b/include/net/ipv6.h @@ -350,8 +350,15 @@ static inline int ipv6_prefix_equal(const struct in6_addr *a1, struct inet_frag_queue; +enum ip6_defrag_users { + IP6_DEFRAG_LOCAL_DELIVER, + IP6_DEFRAG_CONNTRACK_IN, + IP6_DEFRAG_CONNTRACK_OUT, +}; + struct ip6_create_arg { __be32 id; + u32 user; struct in6_addr *src; struct in6_addr *dst; }; |