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author | Jesse Barnes <jbarnes@virtuousgeek.org> | 2010-06-23 12:56:12 -0700 |
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committer | Greg Kroah-Hartman <gregkh@suse.de> | 2010-08-10 13:47:40 -0700 |
commit | 8fd4bd22350784d5b2fe9274f6790ba353976415 (patch) | |
tree | a74d39c50f9a1ca74cfb47b08201c3a3d1e0baea /include/linux/vt_kern.h | |
parent | 26df6d13406d1a53b0bda08bd712f1924affd7cd (diff) | |
download | op-kernel-dev-8fd4bd22350784d5b2fe9274f6790ba353976415.zip op-kernel-dev-8fd4bd22350784d5b2fe9274f6790ba353976415.tar.gz |
vt/console: try harder to print output when panicing
Jesse's initial patch commit said:
"At panic time (i.e. when oops_in_progress is set) we should try a bit
harder to update the screen and make sure output gets to the VT, since
some drivers are capable of flipping back to it.
So make sure we try to unblank and update the display if called from a
panic context."
I've enhanced this to add a flag to the vc that console layer can set to
indicate they want this behaviour to occur. This also adds support to
fbcon for that flag and adds an fb flag for drivers to indicate they want
to use the support. It enables this for KMS drivers.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Acked-by: James Simmons <jsimmons@infradead.org>
Cc: Alan Cox <alan@lxorguk.ukuu.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'include/linux/vt_kern.h')
-rw-r--r-- | include/linux/vt_kern.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/include/linux/vt_kern.h b/include/linux/vt_kern.h index 7f56db4..56cce34 100644 --- a/include/linux/vt_kern.h +++ b/include/linux/vt_kern.h @@ -100,6 +100,13 @@ extern int unbind_con_driver(const struct consw *csw, int first, int last, int deflt); int vty_init(const struct file_operations *console_fops); +static inline bool vt_force_oops_output(struct vc_data *vc) +{ + if (oops_in_progress && vc->vc_panic_force_write) + return true; + return false; +} + /* * vc_screen.c shares this temporary buffer with the console write code so that * we can easily avoid touching user space while holding the console spinlock. |