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author | Tejun Heo <tj@kernel.org> | 2013-08-08 20:11:25 -0400 |
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committer | Tejun Heo <tj@kernel.org> | 2013-08-08 20:11:25 -0400 |
commit | 492eb21b98f88e411a8bb43d6edcd7d7022add10 (patch) | |
tree | da06df9485fd607762fdec06169f7d9f601e3cf6 /include/linux/cgroup.h | |
parent | f48e3924dca268c677c4e338e5d91ad9e6fe6b9e (diff) | |
download | op-kernel-dev-492eb21b98f88e411a8bb43d6edcd7d7022add10.zip op-kernel-dev-492eb21b98f88e411a8bb43d6edcd7d7022add10.tar.gz |
cgroup: make hierarchy iterators deal with cgroup_subsys_state instead of cgroup
cgroup is currently in the process of transitioning to using css
(cgroup_subsys_state) as the primary handle instead of cgroup in
subsystem API. For hierarchy iterators, this is beneficial because
* In most cases, css is the only thing subsystems care about anyway.
* On the planned unified hierarchy, iterations for different
subsystems will need to skip over different subtrees of the
hierarchy depending on which subsystems are enabled on each cgroup.
Passing around css makes it unnecessary to explicitly specify the
subsystem in question as css is intersection between cgroup and
subsystem
* For the planned unified hierarchy, css's would need to be created
and destroyed dynamically independent from cgroup hierarchy. Having
cgroup core manage css iteration makes enforcing deref rules a lot
easier.
Most subsystem conversions are straight-forward. Noteworthy changes
are
* blkio: cgroup_to_blkcg() is no longer used. Removed.
* freezer: cgroup_freezer() is no longer used. Removed.
* devices: cgroup_to_devcgroup() is no longer used. Removed.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Li Zefan <lizefan@huawei.com>
Acked-by: Michal Hocko <mhocko@suse.cz>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Acked-by: Aristeu Rozanski <aris@redhat.com>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Balbir Singh <bsingharora@gmail.com>
Cc: Matt Helsley <matthltc@us.ibm.com>
Cc: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'include/linux/cgroup.h')
-rw-r--r-- | include/linux/cgroup.h | 88 |
1 files changed, 46 insertions, 42 deletions
diff --git a/include/linux/cgroup.h b/include/linux/cgroup.h index c288bce..4bc22f4 100644 --- a/include/linux/cgroup.h +++ b/include/linux/cgroup.h @@ -779,68 +779,72 @@ static inline struct cgroup *cgroup_from_id(struct cgroup_subsys *ss, int id) return idr_find(&ss->root->cgroup_idr, id); } -struct cgroup *cgroup_next_child(struct cgroup *pos, struct cgroup *cgrp); +struct cgroup_subsys_state *css_next_child(struct cgroup_subsys_state *pos, + struct cgroup_subsys_state *parent); /** - * cgroup_for_each_child - iterate through children of a cgroup - * @pos: the cgroup * to use as the loop cursor - * @cgrp: cgroup whose children to walk + * css_for_each_child - iterate through children of a css + * @pos: the css * to use as the loop cursor + * @parent: css whose children to walk * - * Walk @cgrp's children. Must be called under rcu_read_lock(). A child - * cgroup which hasn't finished ->css_online() or already has finished + * Walk @parent's children. Must be called under rcu_read_lock(). A child + * css which hasn't finished ->css_online() or already has finished * ->css_offline() may show up during traversal and it's each subsystem's * responsibility to verify that each @pos is alive. * * If a subsystem synchronizes against the parent in its ->css_online() and - * before starting iterating, a cgroup which finished ->css_online() is + * before starting iterating, a css which finished ->css_online() is * guaranteed to be visible in the future iterations. * * It is allowed to temporarily drop RCU read lock during iteration. The * caller is responsible for ensuring that @pos remains accessible until * the start of the next iteration by, for example, bumping the css refcnt. */ -#define cgroup_for_each_child(pos, cgrp) \ - for ((pos) = cgroup_next_child(NULL, (cgrp)); (pos); \ - (pos) = cgroup_next_child((pos), (cgrp))) +#define css_for_each_child(pos, parent) \ + for ((pos) = css_next_child(NULL, (parent)); (pos); \ + (pos) = css_next_child((pos), (parent))) -struct cgroup *cgroup_next_descendant_pre(struct cgroup *pos, - struct cgroup *cgroup); -struct cgroup *cgroup_rightmost_descendant(struct cgroup *pos); +struct cgroup_subsys_state * +css_next_descendant_pre(struct cgroup_subsys_state *pos, + struct cgroup_subsys_state *css); + +struct cgroup_subsys_state * +css_rightmost_descendant(struct cgroup_subsys_state *pos); /** - * cgroup_for_each_descendant_pre - pre-order walk of a cgroup's descendants - * @pos: the cgroup * to use as the loop cursor - * @cgroup: cgroup whose descendants to walk + * css_for_each_descendant_pre - pre-order walk of a css's descendants + * @pos: the css * to use as the loop cursor + * @root: css whose descendants to walk * - * Walk @cgroup's descendants. Must be called under rcu_read_lock(). A - * descendant cgroup which hasn't finished ->css_online() or already has + * Walk @root's descendants. Must be called under rcu_read_lock(). A + * descendant css which hasn't finished ->css_online() or already has * finished ->css_offline() may show up during traversal and it's each * subsystem's responsibility to verify that each @pos is alive. * * If a subsystem synchronizes against the parent in its ->css_online() and * before starting iterating, and synchronizes against @pos on each - * iteration, any descendant cgroup which finished ->css_online() is + * iteration, any descendant css which finished ->css_online() is * guaranteed to be visible in the future iterations. * * In other words, the following guarantees that a descendant can't escape * state updates of its ancestors. * - * my_online(@cgrp) + * my_online(@css) * { - * Lock @cgrp->parent and @cgrp; - * Inherit state from @cgrp->parent; + * Lock @css's parent and @css; + * Inherit state from the parent; * Unlock both. * } * - * my_update_state(@cgrp) + * my_update_state(@css) * { - * Lock @cgrp; - * Update @cgrp's state; - * Unlock @cgrp; + * Lock @css; + * Update @css's state; + * Unlock @css; * - * cgroup_for_each_descendant_pre(@pos, @cgrp) { + * css_for_each_descendant_pre(@pos, @css) { * Lock @pos; - * Verify @pos is alive and inherit state from @pos->parent; + * Verify @pos is alive and inherit state from @pos's parent; * Unlock @pos; * } * } @@ -851,8 +855,7 @@ struct cgroup *cgroup_rightmost_descendant(struct cgroup *pos); * visible by walking order and, as long as inheriting operations to the * same @pos are atomic to each other, multiple updates racing each other * still result in the correct state. It's guaranateed that at least one - * inheritance happens for any cgroup after the latest update to its - * parent. + * inheritance happens for any css after the latest update to its parent. * * If checking parent's state requires locking the parent, each inheriting * iteration should lock and unlock both @pos->parent and @pos. @@ -865,25 +868,26 @@ struct cgroup *cgroup_rightmost_descendant(struct cgroup *pos); * caller is responsible for ensuring that @pos remains accessible until * the start of the next iteration by, for example, bumping the css refcnt. */ -#define cgroup_for_each_descendant_pre(pos, cgroup) \ - for (pos = cgroup_next_descendant_pre(NULL, (cgroup)); (pos); \ - pos = cgroup_next_descendant_pre((pos), (cgroup))) +#define css_for_each_descendant_pre(pos, css) \ + for ((pos) = css_next_descendant_pre(NULL, (css)); (pos); \ + (pos) = css_next_descendant_pre((pos), (css))) -struct cgroup *cgroup_next_descendant_post(struct cgroup *pos, - struct cgroup *cgroup); +struct cgroup_subsys_state * +css_next_descendant_post(struct cgroup_subsys_state *pos, + struct cgroup_subsys_state *css); /** - * cgroup_for_each_descendant_post - post-order walk of a cgroup's descendants - * @pos: the cgroup * to use as the loop cursor - * @cgroup: cgroup whose descendants to walk + * css_for_each_descendant_post - post-order walk of a css's descendants + * @pos: the css * to use as the loop cursor + * @css: css whose descendants to walk * - * Similar to cgroup_for_each_descendant_pre() but performs post-order + * Similar to css_for_each_descendant_pre() but performs post-order * traversal instead. Note that the walk visibility guarantee described in * pre-order walk doesn't apply the same to post-order walks. */ -#define cgroup_for_each_descendant_post(pos, cgroup) \ - for (pos = cgroup_next_descendant_post(NULL, (cgroup)); (pos); \ - pos = cgroup_next_descendant_post((pos), (cgroup))) +#define css_for_each_descendant_post(pos, css) \ + for ((pos) = css_next_descendant_post(NULL, (css)); (pos); \ + (pos) = css_next_descendant_post((pos), (css))) /* A cgroup_iter should be treated as an opaque object */ struct cgroup_iter { |