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authorJens Axboe <jaxboe@fusionio.com>2010-06-09 10:42:09 +0200
committerJens Axboe <jaxboe@fusionio.com>2010-08-07 18:13:00 +0200
commite2e1a148bc45855816ae6b4692ce29d0020fa22e (patch)
treefd5ec8a580d4333b471acfe50f6f92b4cc880087 /include/linux/blkdev.h
parent841fdffdd382722d33579a6aa1487e8a4e526dbd (diff)
downloadop-kernel-dev-e2e1a148bc45855816ae6b4692ce29d0020fa22e.zip
op-kernel-dev-e2e1a148bc45855816ae6b4692ce29d0020fa22e.tar.gz
block: add sysfs knob for turning off disk entropy contributions
There are two reasons for doing this: - On SSD disks, the completion times aren't as random as they are for rotational drives. So it's questionable whether they should contribute to the random pool in the first place. - Calling add_disk_randomness() has a lot of overhead. This adds /sys/block/<dev>/queue/add_random that will allow you to switch off on a per-device basis. The default setting is on, so there should be no functional changes from this patch. Signed-off-by: Jens Axboe <jaxboe@fusionio.com>
Diffstat (limited to 'include/linux/blkdev.h')
-rw-r--r--include/linux/blkdev.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/include/linux/blkdev.h b/include/linux/blkdev.h
index 09a8402..b8224ea 100644
--- a/include/linux/blkdev.h
+++ b/include/linux/blkdev.h
@@ -467,11 +467,13 @@ struct request_queue
#define QUEUE_FLAG_IO_STAT 15 /* do IO stats */
#define QUEUE_FLAG_DISCARD 16 /* supports DISCARD */
#define QUEUE_FLAG_NOXMERGES 17 /* No extended merges */
+#define QUEUE_FLAG_ADD_RANDOM 18 /* Contributes to random pool */
#define QUEUE_FLAG_DEFAULT ((1 << QUEUE_FLAG_IO_STAT) | \
(1 << QUEUE_FLAG_CLUSTER) | \
(1 << QUEUE_FLAG_STACKABLE) | \
- (1 << QUEUE_FLAG_SAME_COMP))
+ (1 << QUEUE_FLAG_SAME_COMP) | \
+ (1 << QUEUE_FLAG_ADD_RANDOM))
static inline int queue_is_locked(struct request_queue *q)
{
@@ -596,6 +598,7 @@ enum {
test_bit(QUEUE_FLAG_NOXMERGES, &(q)->queue_flags)
#define blk_queue_nonrot(q) test_bit(QUEUE_FLAG_NONROT, &(q)->queue_flags)
#define blk_queue_io_stat(q) test_bit(QUEUE_FLAG_IO_STAT, &(q)->queue_flags)
+#define blk_queue_add_random(q) test_bit(QUEUE_FLAG_ADD_RANDOM, &(q)->queue_flags)
#define blk_queue_flushing(q) ((q)->ordseq)
#define blk_queue_stackable(q) \
test_bit(QUEUE_FLAG_STACKABLE, &(q)->queue_flags)
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