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author | Daniel Kurtz <djkurtz@chromium.org> | 2012-12-27 01:01:46 +0000 |
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committer | Dave Airlie <airlied@redhat.com> | 2013-02-08 14:00:48 +1000 |
commit | 85a7ce67f3ebfd5975ffd1febcabfe4999ca911d (patch) | |
tree | d98adc99ef6bbccb40bcebdcdbc317bbceca1640 /include/drm | |
parent | dd66cc2e1f4765d0e6f39eb1e7d8d64d3f1cc522 (diff) | |
download | op-kernel-dev-85a7ce67f3ebfd5975ffd1febcabfe4999ca911d.zip op-kernel-dev-85a7ce67f3ebfd5975ffd1febcabfe4999ca911d.tar.gz |
drm: make frame duration time calculation more precise
It is a bit more precise to compute the total number of pixels first and
then divide, rather than multiplying the line pixel count by the
already-rounded line duration.
Signed-off-by: Daniel Kurtz <djkurtz@chromium.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'include/drm')
0 files changed, 0 insertions, 0 deletions