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authorGlauber de Oliveira Costa <gcosta@redhat.com>2008-01-30 13:31:31 +0100
committerIngo Molnar <mingo@elte.hu>2008-01-30 13:31:31 +0100
commitca241c75037b32e0216a68e39ad2801d04fa1f87 (patch)
treebe6b42124c9ead67999ee7ec810f9b1f1e25675d /include/asm-x86/processor.h
parent0ccb8acc51693a2aef0f38024943808046d81251 (diff)
downloadop-kernel-dev-ca241c75037b32e0216a68e39ad2801d04fa1f87.zip
op-kernel-dev-ca241c75037b32e0216a68e39ad2801d04fa1f87.tar.gz
x86: unify tss_struct
Although slighly different, the tss_struct is very similar in x86_64 and i386. The really different part, which matchs the hardware vision of it, is now called x86_hw_tss, and each of the architectures provides yours. It's then used as a field in the outter tss_struct. Signed-off-by: Glauber de Oliveira Costa <gcosta@redhat.com> Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Diffstat (limited to 'include/asm-x86/processor.h')
-rw-r--r--include/asm-x86/processor.h77
1 files changed, 77 insertions, 0 deletions
diff --git a/include/asm-x86/processor.h b/include/asm-x86/processor.h
index 3deb5ba..cede9ad 100644
--- a/include/asm-x86/processor.h
+++ b/include/asm-x86/processor.h
@@ -8,6 +8,7 @@ struct task_struct;
struct mm_struct;
#include <asm/page.h>
+#include <asm/percpu.h>
#include <asm/system.h>
/*
@@ -39,6 +40,82 @@ static inline void load_cr3(pgd_t *pgdir)
}
#ifdef CONFIG_X86_32
+/* This is the TSS defined by the hardware. */
+struct x86_hw_tss {
+ unsigned short back_link, __blh;
+ unsigned long sp0;
+ unsigned short ss0, __ss0h;
+ unsigned long sp1;
+ unsigned short ss1, __ss1h; /* ss1 caches MSR_IA32_SYSENTER_CS */
+ unsigned long sp2;
+ unsigned short ss2, __ss2h;
+ unsigned long __cr3;
+ unsigned long ip;
+ unsigned long flags;
+ unsigned long ax, cx, dx, bx;
+ unsigned long sp, bp, si, di;
+ unsigned short es, __esh;
+ unsigned short cs, __csh;
+ unsigned short ss, __ssh;
+ unsigned short ds, __dsh;
+ unsigned short fs, __fsh;
+ unsigned short gs, __gsh;
+ unsigned short ldt, __ldth;
+ unsigned short trace, io_bitmap_base;
+} __attribute__((packed));
+#else
+struct x86_hw_tss {
+ u32 reserved1;
+ u64 sp0;
+ u64 sp1;
+ u64 sp2;
+ u64 reserved2;
+ u64 ist[7];
+ u32 reserved3;
+ u32 reserved4;
+ u16 reserved5;
+ u16 io_bitmap_base;
+} __attribute__((packed)) ____cacheline_aligned;
+#endif
+
+/*
+ * Size of io_bitmap.
+ */
+#define IO_BITMAP_BITS 65536
+#define IO_BITMAP_BYTES (IO_BITMAP_BITS/8)
+#define IO_BITMAP_LONGS (IO_BITMAP_BYTES/sizeof(long))
+#define IO_BITMAP_OFFSET offsetof(struct tss_struct, io_bitmap)
+#define INVALID_IO_BITMAP_OFFSET 0x8000
+#define INVALID_IO_BITMAP_OFFSET_LAZY 0x9000
+
+struct tss_struct {
+ struct x86_hw_tss x86_tss;
+
+ /*
+ * The extra 1 is there because the CPU will access an
+ * additional byte beyond the end of the IO permission
+ * bitmap. The extra byte must be all 1 bits, and must
+ * be within the limit.
+ */
+ unsigned long io_bitmap[IO_BITMAP_LONGS + 1];
+ /*
+ * Cache the current maximum and the last task that used the bitmap:
+ */
+ unsigned long io_bitmap_max;
+ struct thread_struct *io_bitmap_owner;
+ /*
+ * pads the TSS to be cacheline-aligned (size is 0x100)
+ */
+ unsigned long __cacheline_filler[35];
+ /*
+ * .. and then another 0x100 bytes for emergency kernel stack
+ */
+ unsigned long stack[64];
+} __attribute__((packed));
+
+DECLARE_PER_CPU(struct tss_struct, init_tss);
+
+#ifdef CONFIG_X86_32
# include "processor_32.h"
#else
# include "processor_64.h"
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