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authorBjorn Helgaas <bjorn.helgaas@hp.com>2006-06-22 14:47:32 -0700
committerLinus Torvalds <torvalds@g5.osdl.org>2006-06-22 15:05:58 -0700
commit4f1bcaf094ccc512c23e10104c05a6f8e5b7a9e4 (patch)
tree883c6ece20a28f86eb73cd329bb9d4674b1e5480 /include/asm-m32r
parentd702ccb342e49f7591df5a87c3857c698183b0fa (diff)
downloadop-kernel-dev-4f1bcaf094ccc512c23e10104c05a6f8e5b7a9e4.zip
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[PATCH] vgacon: make VGA_MAP_MEM take size, remove extra use
VGA_MAP_MEM translates to ioremap() on some architectures. It makes sense to do this to vga_vram_base, because we're going to access memory between vga_vram_base and vga_vram_end. But it doesn't really make sense to map starting at vga_vram_end, because we aren't going to access memory starting there. On ia64, which always has to be different, ioremapping vga_vram_end gives you something completely incompatible with ioremapped vga_vram_start, so vga_vram_size ends up being nonsense. As a bonus, we often know the size up front, so we can use ioremap() correctly, rather than giving it a zero size. Signed-off-by: Bjorn Helgaas <bjorn.helgaas@hp.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Cc: "Luck, Tony" <tony.luck@intel.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'include/asm-m32r')
-rw-r--r--include/asm-m32r/vga.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/asm-m32r/vga.h b/include/asm-m32r/vga.h
index d0f4b6e..5331634 100644
--- a/include/asm-m32r/vga.h
+++ b/include/asm-m32r/vga.h
@@ -14,7 +14,7 @@
* access the videoram directly without any black magic.
*/
-#define VGA_MAP_MEM(x) (unsigned long)phys_to_virt(x)
+#define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x)
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))
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