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authorDavi Arnaut <davi@haxent.com.br>2007-05-23 13:58:04 -0700
committerLinus Torvalds <torvalds@woody.linux-foundation.org>2007-05-23 20:14:14 -0700
commitb3762bfc8d046342db664d855f8f875e8a4c2ca1 (patch)
treefefa7bf1aecbdf458f31d4896498282f5ee9d1e7 /fs
parent0532cb427ed2a5957d39e98cb5a4741b68fc6102 (diff)
downloadop-kernel-dev-b3762bfc8d046342db664d855f8f875e8a4c2ca1.zip
op-kernel-dev-b3762bfc8d046342db664d855f8f875e8a4c2ca1.tar.gz
signalfd: retrieve multiple signals with one read() call
Gathering signals in bulk enables server applications to drain a signal queue (almost full of realtime signals) more efficiently by reducing the syscall and file look-up overhead. Very similar to the sigtimedwait4() call described by Niels Provos, Chuck Lever, and Stephen Tweedie in a paper entitled "Analyzing the Overload Behavior of a Simple Web Server". The paper lists more details and advantages. Signed-off-by: Davi E. M. Arnaut <davi@haxent.com.br> Acked-by: Davide Libenzi <davidel@xmailserver.org> Cc: Oleg Nesterov <oleg@tv-sign.ru> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'fs')
-rw-r--r--fs/signalfd.c120
1 files changed, 75 insertions, 45 deletions
diff --git a/fs/signalfd.c b/fs/signalfd.c
index 7cfeab4..f1da892 100644
--- a/fs/signalfd.c
+++ b/fs/signalfd.c
@@ -11,6 +11,8 @@
* Now using anonymous inode source.
* Thanks to Oleg Nesterov for useful code review and suggestions.
* More comments and suggestions from Arnd Bergmann.
+ * Sat May 19, 2007: Davi E. M. Arnaut <davi@haxent.com.br>
+ * Retrieve multiple signals with one read() call
*/
#include <linux/file.h>
@@ -206,6 +208,59 @@ static int signalfd_copyinfo(struct signalfd_siginfo __user *uinfo,
return err ? -EFAULT: sizeof(*uinfo);
}
+static ssize_t signalfd_dequeue(struct signalfd_ctx *ctx, siginfo_t *info,
+ int nonblock)
+{
+ ssize_t ret;
+ struct signalfd_lockctx lk;
+ DECLARE_WAITQUEUE(wait, current);
+
+ if (!signalfd_lock(ctx, &lk))
+ return 0;
+
+ ret = dequeue_signal(lk.tsk, &ctx->sigmask, info);
+ switch (ret) {
+ case 0:
+ if (!nonblock)
+ break;
+ ret = -EAGAIN;
+ default:
+ signalfd_unlock(&lk);
+ return ret;
+ }
+
+ add_wait_queue(&ctx->wqh, &wait);
+ for (;;) {
+ set_current_state(TASK_INTERRUPTIBLE);
+ ret = dequeue_signal(lk.tsk, &ctx->sigmask, info);
+ signalfd_unlock(&lk);
+ if (ret != 0)
+ break;
+ if (signal_pending(current)) {
+ ret = -ERESTARTSYS;
+ break;
+ }
+ schedule();
+ ret = signalfd_lock(ctx, &lk);
+ if (unlikely(!ret)) {
+ /*
+ * Let the caller read zero byte, ala socket
+ * recv() when the peer disconnect. This test
+ * must be done before doing a dequeue_signal(),
+ * because if the sighand has been orphaned,
+ * the dequeue_signal() call is going to crash
+ * because ->sighand will be long gone.
+ */
+ break;
+ }
+ }
+
+ remove_wait_queue(&ctx->wqh, &wait);
+ __set_current_state(TASK_RUNNING);
+
+ return ret;
+}
+
/*
* Returns either the size of a "struct signalfd_siginfo", or zero if the
* sighand we are attached to, has been orphaned. The "count" parameter
@@ -215,55 +270,30 @@ static ssize_t signalfd_read(struct file *file, char __user *buf, size_t count,
loff_t *ppos)
{
struct signalfd_ctx *ctx = file->private_data;
- ssize_t res = 0;
- int locked, signo;
+ struct signalfd_siginfo __user *siginfo;
+ int nonblock = file->f_flags & O_NONBLOCK;
+ ssize_t ret, total = 0;
siginfo_t info;
- struct signalfd_lockctx lk;
- DECLARE_WAITQUEUE(wait, current);
- if (count < sizeof(struct signalfd_siginfo))
+ count /= sizeof(struct signalfd_siginfo);
+ if (!count)
return -EINVAL;
- locked = signalfd_lock(ctx, &lk);
- if (!locked)
- return 0;
- res = -EAGAIN;
- signo = dequeue_signal(lk.tsk, &ctx->sigmask, &info);
- if (signo == 0 && !(file->f_flags & O_NONBLOCK)) {
- add_wait_queue(&ctx->wqh, &wait);
- for (;;) {
- set_current_state(TASK_INTERRUPTIBLE);
- signo = dequeue_signal(lk.tsk, &ctx->sigmask, &info);
- if (signo != 0)
- break;
- if (signal_pending(current)) {
- res = -ERESTARTSYS;
- break;
- }
- signalfd_unlock(&lk);
- schedule();
- locked = signalfd_lock(ctx, &lk);
- if (unlikely(!locked)) {
- /*
- * Let the caller read zero byte, ala socket
- * recv() when the peer disconnect. This test
- * must be done before doing a dequeue_signal(),
- * because if the sighand has been orphaned,
- * the dequeue_signal() call is going to crash.
- */
- res = 0;
- break;
- }
- }
- remove_wait_queue(&ctx->wqh, &wait);
- __set_current_state(TASK_RUNNING);
- }
- if (likely(locked))
- signalfd_unlock(&lk);
- if (likely(signo))
- res = signalfd_copyinfo((struct signalfd_siginfo __user *) buf,
- &info);
- return res;
+ siginfo = (struct signalfd_siginfo __user *) buf;
+
+ do {
+ ret = signalfd_dequeue(ctx, &info, nonblock);
+ if (unlikely(ret <= 0))
+ break;
+ ret = signalfd_copyinfo(siginfo, &info);
+ if (ret < 0)
+ break;
+ siginfo++;
+ total += ret;
+ nonblock = 1;
+ } while (--count);
+
+ return total ? total : ret;
}
static const struct file_operations signalfd_fops = {
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