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authorGeoff Levand <geoffrey.levand@am.sony.com>2007-01-26 19:08:08 -0800
committerPaul Mackerras <paulus@samba.org>2007-02-07 14:03:18 +1100
commit861be32ce7f1cf272a3f809e77213b83117a0bd2 (patch)
tree5765d9227e3dd87582b586d16755e843695f0dd8 /drivers
parent9cf9e19667f6ce01bd509a154157270069f836f9 (diff)
downloadop-kernel-dev-861be32ce7f1cf272a3f809e77213b83117a0bd2.zip
op-kernel-dev-861be32ce7f1cf272a3f809e77213b83117a0bd2.tar.gz
[POWERPC] ps3: bind interrupt to cpu
Change the PS3 irq allocation routines to take an argument indicating which cpu (processor thread) the interrupt should be serviced on. The current system configuration favors device interrupts that are serviced on cpu0, so that is used as the default. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/ps3/vuart.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/ps3/vuart.c b/drivers/ps3/vuart.c
index 6974f65..a72da8f 100644
--- a/drivers/ps3/vuart.c
+++ b/drivers/ps3/vuart.c
@@ -783,8 +783,8 @@ static int ps3_vuart_probe(struct device *_dev)
vuart_private.in_use++;
if (vuart_private.in_use == 1) {
- result = ps3_alloc_vuart_irq((void*)&vuart_private.bmp.status,
- &vuart_private.virq);
+ result = ps3_alloc_vuart_irq(PS3_BINDING_CPU_ANY,
+ (void*)&vuart_private.bmp.status, &vuart_private.virq);
if (result) {
dev_dbg(&dev->core,
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