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authorTejun Heo <tj@kernel.org>2014-03-07 10:24:48 -0500
committerTejun Heo <tj@kernel.org>2014-03-07 10:24:48 -0500
commit4a8bb7f54860a3241b177bdeb06bb880151a23dc (patch)
tree98f9da64a3587340a1dd0323abb53bdd508abdfc /drivers/ps3/ps3-vuart.c
parentd82fead4639ab657d70f71b2bfefcd387a7c2a4c (diff)
downloadop-kernel-dev-4a8bb7f54860a3241b177bdeb06bb880151a23dc.zip
op-kernel-dev-4a8bb7f54860a3241b177bdeb06bb880151a23dc.tar.gz
ps3-vuart: don't use PREPARE_WORK
PREPARE_[DELAYED_]WORK() are being phased out. They have few users and a nasty surprise in terms of reentrancy guarantee as workqueue considers work items to be different if they don't have the same work function. ps3_vuart wasn't overriding the work item with multiple work functions but was using NULL for INIT_WORK() and then single PREPARE_WORK() to set the work function. We can simply invoke INIT_WORK() with the work function and remove the PREPARE_WORK() usage. It would probably be best to route this with other related updates through the workqueue tree. Geoff: Tested on ps3 (DECR-1400). Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Geoff Levand <geoff@infradead.org> Cc: linuxppc-dev@lists.ozlabs.org Cc: cbe-oss-dev@lists.ozlabs.org
Diffstat (limited to 'drivers/ps3/ps3-vuart.c')
-rw-r--r--drivers/ps3/ps3-vuart.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/drivers/ps3/ps3-vuart.c b/drivers/ps3/ps3-vuart.c
index fb73008..bc1e513 100644
--- a/drivers/ps3/ps3-vuart.c
+++ b/drivers/ps3/ps3-vuart.c
@@ -699,8 +699,6 @@ int ps3_vuart_read_async(struct ps3_system_bus_device *dev, unsigned int bytes)
BUG_ON(!bytes);
- PREPARE_WORK(&priv->rx_list.work.work, ps3_vuart_work);
-
spin_lock_irqsave(&priv->rx_list.lock, flags);
if (priv->rx_list.bytes_held >= bytes) {
dev_dbg(&dev->core, "%s:%d: schedule_work %xh bytes\n",
@@ -1052,7 +1050,7 @@ static int ps3_vuart_probe(struct ps3_system_bus_device *dev)
INIT_LIST_HEAD(&priv->rx_list.head);
spin_lock_init(&priv->rx_list.lock);
- INIT_WORK(&priv->rx_list.work.work, NULL);
+ INIT_WORK(&priv->rx_list.work.work, ps3_vuart_work);
priv->rx_list.work.trigger = 0;
priv->rx_list.work.dev = dev;
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