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author | Takashi Iwai <tiwai@suse.de> | 2014-09-11 10:28:30 -0700 |
---|---|---|
committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2014-09-11 23:41:18 -0700 |
commit | 76460a7becadbda5589057ee8394cbc98717c324 (patch) | |
tree | 20acc49eb856fa49c321e3616424f166fc5053a7 /drivers/input | |
parent | a3b3ca753cdc92c7d5f57404afed3115b3b79cc6 (diff) | |
download | op-kernel-dev-76460a7becadbda5589057ee8394cbc98717c324.zip op-kernel-dev-76460a7becadbda5589057ee8394cbc98717c324.tar.gz |
Input: joystick - use ktime for measuring timing
The current codes in gameport and analog joystick drivers for the time
accounting have a long-standing problem when the system is running
with CPU freq; since the timing is measured via TSC or sample counter,
the calculation isn't reliable.
In this patch, as a simple fix, use the standard ktime to measure the
timing. In case where no high resolution timer is available,
use_ktime bool option is provided to both modules. Setting
use_ktime=false switches to the old methods.
Tested-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'drivers/input')
-rw-r--r-- | drivers/input/gameport/gameport.c | 41 | ||||
-rw-r--r-- | drivers/input/joystick/analog.c | 71 |
2 files changed, 92 insertions, 20 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index 24c41ba..e29c04e 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -23,6 +23,7 @@ #include <linux/workqueue.h> #include <linux/sched.h> /* HZ */ #include <linux/mutex.h> +#include <linux/timekeeping.h> /*#include <asm/io.h>*/ @@ -30,6 +31,10 @@ MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); MODULE_DESCRIPTION("Generic gameport layer"); MODULE_LICENSE("GPL"); +static bool use_ktime = true; +module_param(use_ktime, bool, 0400); +MODULE_PARM_DESC(use_ktime, "Use ktime for measuring I/O speed"); + /* * gameport_mutex protects entire gameport subsystem and is taken * every time gameport port or driver registrered or unregistered. @@ -76,6 +81,38 @@ static unsigned int get_time_pit(void) static int gameport_measure_speed(struct gameport *gameport) { + unsigned int i, t, tx; + u64 t1, t2, t3; + unsigned long flags; + + if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW)) + return 0; + + tx = ~0; + + for (i = 0; i < 50; i++) { + local_irq_save(flags); + t1 = ktime_get_ns(); + for (t = 0; t < 50; t++) + gameport_read(gameport); + t2 = ktime_get_ns(); + t3 = ktime_get_ns(); + local_irq_restore(flags); + udelay(i * 10); + t = (t2 - t1) - (t3 - t2); + if (t < tx) + tx = t; + } + + gameport_close(gameport); + t = 1000000 * 50; + if (tx) + t /= tx; + return t; +} + +static int old_gameport_measure_speed(struct gameport *gameport) +{ #if defined(__i386__) unsigned int i, t, t1, t2, t3, tx; @@ -521,7 +558,9 @@ static void gameport_add_port(struct gameport *gameport) if (gameport->parent) gameport->parent->child = gameport; - gameport->speed = gameport_measure_speed(gameport); + gameport->speed = use_ktime ? + gameport_measure_speed(gameport) : + old_gameport_measure_speed(gameport); list_add_tail(&gameport->node, &gameport_list); diff --git a/drivers/input/joystick/analog.c b/drivers/input/joystick/analog.c index ab0fdcd..4284080 100644 --- a/drivers/input/joystick/analog.c +++ b/drivers/input/joystick/analog.c @@ -36,6 +36,7 @@ #include <linux/gameport.h> #include <linux/jiffies.h> #include <linux/timex.h> +#include <linux/timekeeping.h> #define DRIVER_DESC "Analog joystick and gamepad driver" @@ -43,6 +44,10 @@ MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); MODULE_DESCRIPTION(DRIVER_DESC); MODULE_LICENSE("GPL"); +static bool use_ktime = true; +module_param(use_ktime, bool, 0400); +MODULE_PARM_DESC(use_ktime, "Use ktime for measuring I/O speed"); + /* * Option parsing. */ @@ -171,6 +176,25 @@ static unsigned long analog_faketime = 0; #warning Precise timer not defined for this architecture. #endif +static inline u64 get_time(void) +{ + if (use_ktime) { + return ktime_get_ns(); + } else { + unsigned int x; + GET_TIME(x); + return x; + } +} + +static inline unsigned int delta(u64 x, u64 y) +{ + if (use_ktime) + return y - x; + else + return DELTA((unsigned int)x, (unsigned int)y); +} + /* * analog_decode() decodes analog joystick data and reports input events. */ @@ -226,7 +250,8 @@ static void analog_decode(struct analog *analog, int *axes, int *initial, int bu static int analog_cooked_read(struct analog_port *port) { struct gameport *gameport = port->gameport; - unsigned int time[4], start, loop, now, loopout, timeout; + u64 time[4], start, loop, now; + unsigned int loopout, timeout; unsigned char data[4], this, last; unsigned long flags; int i, j; @@ -236,7 +261,7 @@ static int analog_cooked_read(struct analog_port *port) local_irq_save(flags); gameport_trigger(gameport); - GET_TIME(now); + now = get_time(); local_irq_restore(flags); start = now; @@ -249,16 +274,16 @@ static int analog_cooked_read(struct analog_port *port) local_irq_disable(); this = gameport_read(gameport) & port->mask; - GET_TIME(now); + now = get_time(); local_irq_restore(flags); - if ((last ^ this) && (DELTA(loop, now) < loopout)) { + if ((last ^ this) && (delta(loop, now) < loopout)) { data[i] = last ^ this; time[i] = now; i++; } - } while (this && (i < 4) && (DELTA(start, now) < timeout)); + } while (this && (i < 4) && (delta(start, now) < timeout)); this <<= 4; @@ -266,7 +291,7 @@ static int analog_cooked_read(struct analog_port *port) this |= data[i]; for (j = 0; j < 4; j++) if (data[i] & (1 << j)) - port->axes[j] = (DELTA(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop; + port->axes[j] = (delta(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop; } return -(this != port->mask); @@ -365,31 +390,39 @@ static void analog_close(struct input_dev *dev) static void analog_calibrate_timer(struct analog_port *port) { struct gameport *gameport = port->gameport; - unsigned int i, t, tx, t1, t2, t3; + unsigned int i, t, tx; + u64 t1, t2, t3; unsigned long flags; - local_irq_save(flags); - GET_TIME(t1); + if (use_ktime) { + port->speed = 1000000; + } else { + local_irq_save(flags); + t1 = get_time(); #ifdef FAKE_TIME - analog_faketime += 830; + analog_faketime += 830; #endif - mdelay(1); - GET_TIME(t2); - GET_TIME(t3); - local_irq_restore(flags); + mdelay(1); + t2 = get_time(); + t3 = get_time(); + local_irq_restore(flags); - port->speed = DELTA(t1, t2) - DELTA(t2, t3); + port->speed = delta(t1, t2) - delta(t2, t3); + } tx = ~0; for (i = 0; i < 50; i++) { local_irq_save(flags); - GET_TIME(t1); - for (t = 0; t < 50; t++) { gameport_read(gameport); GET_TIME(t2); } - GET_TIME(t3); + t1 = get_time(); + for (t = 0; t < 50; t++) { + gameport_read(gameport); + t2 = get_time(); + } + t3 = get_time(); local_irq_restore(flags); udelay(i); - t = DELTA(t1, t2) - DELTA(t2, t3); + t = delta(t1, t2) - delta(t2, t3); if (t < tx) tx = t; } |