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author | Dave Airlie <airlied@redhat.com> | 2018-04-23 08:52:54 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2018-04-23 08:52:54 +1000 |
commit | e1898f99b7b8668c589e5eae8bd3d0d572ef5835 (patch) | |
tree | 88df30ed3cdb70891385db05728ca510a25fa8a4 /drivers/gpu | |
parent | a10beabba213924d876f2d10ca9351aeab93f58a (diff) | |
parent | 7eb2c4dd54ff841f2fe509a84973eb25fa20bda2 (diff) | |
download | op-kernel-dev-e1898f99b7b8668c589e5eae8bd3d0d572ef5835.zip op-kernel-dev-e1898f99b7b8668c589e5eae8bd3d0d572ef5835.tar.gz |
Merge tag 'drm-misc-fixes-2018-04-18-1' of git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-fixes:
stable: vc4: Fix memory leak during BO teardown (Daniel)
dp: Add i2c retry for LSPCON adapters (Imre)
hdcp: Fix device count mask (Ramalingam)
Cc: Daniel J Blueman <daniel@quora.org
Cc: Imre Deak <imre.deak@intel.com>
Cc: Ramalingam C <ramalingam.c@intel.com>
* tag 'drm-misc-fixes-2018-04-18-1' of git://anongit.freedesktop.org/drm/drm-misc:
drm/i915: Fix LSPCON TMDS output buffer enabling from low-power state
drm: Fix HDCP downstream dev count read
drm/vc4: Fix memory leak during BO teardown
Diffstat (limited to 'drivers/gpu')
-rw-r--r-- | drivers/gpu/drm/drm_dp_dual_mode_helper.c | 39 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_bo.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_validate_shaders.c | 1 |
3 files changed, 35 insertions, 7 deletions
diff --git a/drivers/gpu/drm/drm_dp_dual_mode_helper.c b/drivers/gpu/drm/drm_dp_dual_mode_helper.c index 02a5092..e7f4fe2 100644 --- a/drivers/gpu/drm/drm_dp_dual_mode_helper.c +++ b/drivers/gpu/drm/drm_dp_dual_mode_helper.c @@ -350,19 +350,44 @@ int drm_dp_dual_mode_set_tmds_output(enum drm_dp_dual_mode_type type, { uint8_t tmds_oen = enable ? 0 : DP_DUAL_MODE_TMDS_DISABLE; ssize_t ret; + int retry; if (type < DRM_DP_DUAL_MODE_TYPE2_DVI) return 0; - ret = drm_dp_dual_mode_write(adapter, DP_DUAL_MODE_TMDS_OEN, - &tmds_oen, sizeof(tmds_oen)); - if (ret) { - DRM_DEBUG_KMS("Failed to %s TMDS output buffers\n", - enable ? "enable" : "disable"); - return ret; + /* + * LSPCON adapters in low-power state may ignore the first write, so + * read back and verify the written value a few times. + */ + for (retry = 0; retry < 3; retry++) { + uint8_t tmp; + + ret = drm_dp_dual_mode_write(adapter, DP_DUAL_MODE_TMDS_OEN, + &tmds_oen, sizeof(tmds_oen)); + if (ret) { + DRM_DEBUG_KMS("Failed to %s TMDS output buffers (%d attempts)\n", + enable ? "enable" : "disable", + retry + 1); + return ret; + } + + ret = drm_dp_dual_mode_read(adapter, DP_DUAL_MODE_TMDS_OEN, + &tmp, sizeof(tmp)); + if (ret) { + DRM_DEBUG_KMS("I2C read failed during TMDS output buffer %s (%d attempts)\n", + enable ? "enabling" : "disabling", + retry + 1); + return ret; + } + + if (tmp == tmds_oen) + return 0; } - return 0; + DRM_DEBUG_KMS("I2C write value mismatch during TMDS output buffer %s\n", + enable ? "enabling" : "disabling"); + + return -EIO; } EXPORT_SYMBOL(drm_dp_dual_mode_set_tmds_output); diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c index 2decc8e..add9cc9 100644 --- a/drivers/gpu/drm/vc4/vc4_bo.c +++ b/drivers/gpu/drm/vc4/vc4_bo.c @@ -195,6 +195,7 @@ static void vc4_bo_destroy(struct vc4_bo *bo) vc4_bo_set_label(obj, -1); if (bo->validated_shader) { + kfree(bo->validated_shader->uniform_addr_offsets); kfree(bo->validated_shader->texture_samples); kfree(bo->validated_shader); bo->validated_shader = NULL; @@ -591,6 +592,7 @@ void vc4_free_object(struct drm_gem_object *gem_bo) } if (bo->validated_shader) { + kfree(bo->validated_shader->uniform_addr_offsets); kfree(bo->validated_shader->texture_samples); kfree(bo->validated_shader); bo->validated_shader = NULL; diff --git a/drivers/gpu/drm/vc4/vc4_validate_shaders.c b/drivers/gpu/drm/vc4/vc4_validate_shaders.c index d3f15bf..7cf82b0 100644 --- a/drivers/gpu/drm/vc4/vc4_validate_shaders.c +++ b/drivers/gpu/drm/vc4/vc4_validate_shaders.c @@ -942,6 +942,7 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj) fail: kfree(validation_state.branch_targets); if (validated_shader) { + kfree(validated_shader->uniform_addr_offsets); kfree(validated_shader->texture_samples); kfree(validated_shader); } |