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authorChris Wilson <chris@chris-wilson.co.uk>2010-09-09 00:02:03 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2010-09-09 09:18:00 +0100
commit7839d956fc6aecbb66d645b4050e8e88e2e821cd (patch)
tree43e60ca6f0b1cb9abdb65e573da2711d1fe3c406 /drivers/gpu
parentc3add4b63438555d5e88c5893d238ab80d1f5959 (diff)
downloadop-kernel-dev-7839d956fc6aecbb66d645b4050e8e88e2e821cd.zip
op-kernel-dev-7839d956fc6aecbb66d645b4050e8e88e2e821cd.tar.gz
drm/i915: Double check that the wait_request is not pending before warning
If we are busy, then we may have woken up the wait_request handler but not yet serviced it before the hang check fires. So in hang check, double check that the i915_gem_do_wait_request() is still pending the wake-up before declaring all hope lost. Fixes regression with e78d73b16bcde921c9cf458d2e4de8e4fc2518f3. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=30073 Reported-and-tested-by: Sitsofe Wheeler <sitsofe@yahoo.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'drivers/gpu')
-rw-r--r--drivers/gpu/drm/i915/i915_irq.c22
1 files changed, 15 insertions, 7 deletions
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index 59457e8..744225e 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -1350,17 +1350,25 @@ void i915_hangcheck_elapsed(unsigned long data)
i915_seqno_passed(i915_get_gem_seqno(dev,
&dev_priv->render_ring),
i915_get_tail_request(dev)->seqno)) {
+ bool missed_wakeup = false;
+
dev_priv->hangcheck_count = 0;
/* Issue a wake-up to catch stuck h/w. */
- if (dev_priv->render_ring.waiting_gem_seqno |
- dev_priv->bsd_ring.waiting_gem_seqno) {
- DRM_ERROR("Hangcheck timer elapsed... GPU idle, missed IRQ.\n");
- if (dev_priv->render_ring.waiting_gem_seqno)
- DRM_WAKEUP(&dev_priv->render_ring.irq_queue);
- if (dev_priv->bsd_ring.waiting_gem_seqno)
- DRM_WAKEUP(&dev_priv->bsd_ring.irq_queue);
+ if (dev_priv->render_ring.waiting_gem_seqno &&
+ waitqueue_active(&dev_priv->render_ring.irq_queue)) {
+ DRM_WAKEUP(&dev_priv->render_ring.irq_queue);
+ missed_wakeup = true;
+ }
+
+ if (dev_priv->bsd_ring.waiting_gem_seqno &&
+ waitqueue_active(&dev_priv->bsd_ring.irq_queue)) {
+ DRM_WAKEUP(&dev_priv->bsd_ring.irq_queue);
+ missed_wakeup = true;
}
+
+ if (missed_wakeup)
+ DRM_ERROR("Hangcheck timer elapsed... GPU idle, missed IRQ.\n");
return;
}
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