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authorChia-I Wu <olvaffe@gmail.com>2010-10-21 19:35:54 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2010-10-21 19:38:25 +0100
commitdc3f82c2e5c3f06e43855f417e4fcfc244383916 (patch)
tree1e7b48d80495c0ce2911ad397cb35b55578c87cb /drivers/gpu
parentf00a3ddf91d596bece5fa31e8ce2e8a3b4c0623b (diff)
downloadop-kernel-dev-dc3f82c2e5c3f06e43855f417e4fcfc244383916.zip
op-kernel-dev-dc3f82c2e5c3f06e43855f417e4fcfc244383916.tar.gz
drm/i915: Fix current fb blocking for page flip
Block execbuffer for the fb to be flipped away, not the one that is to be flipped in. [ickle: rewritten for -next] Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org> Acked-by: Kristian Høgsberg <krh@bitplanet.net> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'drivers/gpu')
-rw-r--r--drivers/gpu/drm/i915/intel_display.c13
1 files changed, 8 insertions, 5 deletions
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index e031d82..990f065 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -4991,9 +4991,7 @@ static void do_intel_finish_page_flip(struct drm_device *dev,
spin_unlock_irqrestore(&dev->event_lock, flags);
- obj_priv = to_intel_bo(work->pending_flip_obj);
-
- /* Initial scanout buffer will have a 0 pending flip count */
+ obj_priv = to_intel_bo(work->old_fb_obj);
atomic_clear_mask(1 << intel_crtc->plane,
&obj_priv->pending_flip.counter);
if (atomic_read(&obj_priv->pending_flip) == 0)
@@ -5092,9 +5090,14 @@ static int intel_crtc_page_flip(struct drm_crtc *crtc,
if (ret)
goto cleanup_objs;
- obj_priv = to_intel_bo(obj);
- atomic_add(1 << intel_crtc->plane, &obj_priv->pending_flip);
+ /* Block clients from rendering to the new back buffer until
+ * the flip occurs and the object is no longer visible.
+ */
+ atomic_add(1 << intel_crtc->plane,
+ &to_intel_bo(work->old_fb_obj)->pending_flip);
+
work->pending_flip_obj = obj;
+ obj_priv = to_intel_bo(obj);
if (IS_GEN3(dev) || IS_GEN2(dev)) {
u32 flip_mask;
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