diff options
author | Thomas Hellstrom <thellstrom@vmware.com> | 2016-10-10 10:44:00 -0700 |
---|---|---|
committer | Sinclair Yeh <syeh@vmware.com> | 2016-10-10 11:15:02 -0700 |
commit | e7a45284ba1abcea591f7c01b05227b6698b596c (patch) | |
tree | 5bb4f977a949f3362ab4ef3b5b5a32f9a99b4454 /drivers/gpu/drm | |
parent | 1f982e4e390b31d6c44fb8bf03e3462ab33b8244 (diff) | |
download | op-kernel-dev-e7a45284ba1abcea591f7c01b05227b6698b596c.zip op-kernel-dev-e7a45284ba1abcea591f7c01b05227b6698b596c.tar.gz |
drm/vmwgfx: Allow resource relocations on byte boundaries
So far, resource allocations have only been allowed on 4-byte boundaries.
As commands get packed tighter, allow them on byte boundaries.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 41 |
1 files changed, 26 insertions, 15 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c index 0243acc..b915f62 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c @@ -39,7 +39,7 @@ * * @head: List head for the software context's relocation list. * @res: Non-ref-counted pointer to the resource. - * @offset: Offset of 4 byte entries into the command buffer where the + * @offset: Offset of single byte entries into the command buffer where the * id that needs fixup is located. */ struct vmw_resource_relocation { @@ -109,7 +109,18 @@ static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, struct vmw_dma_buffer *vbo, bool validate_as_mob, uint32_t *p_val_node); - +/** + * vmw_ptr_diff - Compute the offset from a to b in bytes + * + * @a: A starting pointer. + * @b: A pointer offset in the same address space. + * + * Returns: The offset in bytes between the two pointers. + */ +static size_t vmw_ptr_diff(void *a, void *b) +{ + return (unsigned long) b - (unsigned long) a; +} /** * vmw_resources_unreserve - unreserve resources previously reserved for @@ -409,7 +420,7 @@ static int vmw_resource_context_res_add(struct vmw_private *dev_priv, * @list: Pointer to head of relocation list. * @res: The resource. * @offset: Offset into the command buffer currently being parsed where the - * id that needs fixup is located. Granularity is 4 bytes. + * id that needs fixup is located. Granularity is one byte. */ static int vmw_resource_relocation_add(struct list_head *list, const struct vmw_resource *res, @@ -460,10 +471,11 @@ static void vmw_resource_relocations_apply(uint32_t *cb, struct vmw_resource_relocation *rel; list_for_each_entry(rel, list, head) { + u32 *addr = (u32 *)((unsigned long) cb + rel->offset); if (likely(rel->res != NULL)) - cb[rel->offset] = rel->res->id; + *addr = rel->res->id; else - cb[rel->offset] = SVGA_3D_CMD_NOP; + *addr = SVGA_3D_CMD_NOP; } } @@ -655,7 +667,8 @@ static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv, *p_val = NULL; ret = vmw_resource_relocation_add(&sw_context->res_relocations, res, - id_loc - sw_context->buf_start); + vmw_ptr_diff(sw_context->buf_start, + id_loc)); if (unlikely(ret != 0)) return ret; @@ -721,7 +734,7 @@ vmw_cmd_res_check(struct vmw_private *dev_priv, return vmw_resource_relocation_add (&sw_context->res_relocations, res, - id_loc - sw_context->buf_start); + vmw_ptr_diff(sw_context->buf_start, id_loc)); } ret = vmw_user_resource_lookup_handle(dev_priv, @@ -2143,10 +2156,9 @@ static int vmw_cmd_shader_define(struct vmw_private *dev_priv, return ret; return vmw_resource_relocation_add(&sw_context->res_relocations, - NULL, &cmd->header.id - - sw_context->buf_start); - - return 0; + NULL, + vmw_ptr_diff(sw_context->buf_start, + &cmd->header.id)); } /** @@ -2188,10 +2200,9 @@ static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, return ret; return vmw_resource_relocation_add(&sw_context->res_relocations, - NULL, &cmd->header.id - - sw_context->buf_start); - - return 0; + NULL, + vmw_ptr_diff(sw_context->buf_start, + &cmd->header.id)); } /** |