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authorThomas Hellstrom <thellstrom@vmware.com>2014-02-05 08:13:56 +0100
committerThomas Hellstrom <thellstrom@vmware.com>2014-02-05 08:41:58 +0100
commit30f82d816d2dccfdc2063ac8cca994904c9b612c (patch)
treead6be8058234603ad2361f2635275a43136d880c /drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
parenta6fc955ff9fc60dcffc80003410a85d874e4f1e3 (diff)
downloadop-kernel-dev-30f82d816d2dccfdc2063ac8cca994904c9b612c.zip
op-kernel-dev-30f82d816d2dccfdc2063ac8cca994904c9b612c.tar.gz
drm/vmwgfx: Reemit context bindings when necessary v2
When a context is first referenced in the command stream, make sure that all scrubbed (as a result of eviction) bindings are re-emitted. Also make sure that all bound resources are put on the resource validate list. This is needed for legacy emulation, since legacy user-space drivers will typically not re-emit shader bindings. It also removes the requirement for user-space drivers to re-emit render-target- and texture bindings. Makes suspend and hibernate now also work with legacy user-space drivers on guest-backed devices. v2: Don't rebind on legacy devices. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c85
1 files changed, 81 insertions, 4 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index 352224b..269b85c 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -180,6 +180,44 @@ static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
}
/**
+ * vmw_resource_context_res_add - Put resources previously bound to a context on
+ * the validation list
+ *
+ * @dev_priv: Pointer to a device private structure
+ * @sw_context: Pointer to a software context used for this command submission
+ * @ctx: Pointer to the context resource
+ *
+ * This function puts all resources that were previously bound to @ctx on
+ * the resource validation list. This is part of the context state reemission
+ */
+static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ struct vmw_resource *ctx)
+{
+ struct list_head *binding_list;
+ struct vmw_ctx_binding *entry;
+ int ret = 0;
+ struct vmw_resource *res;
+
+ mutex_lock(&dev_priv->binding_mutex);
+ binding_list = vmw_context_binding_list(ctx);
+
+ list_for_each_entry(entry, binding_list, ctx_list) {
+ res = vmw_resource_reference_unless_doomed(entry->bi.res);
+ if (unlikely(res == NULL))
+ continue;
+
+ ret = vmw_resource_val_add(sw_context, entry->bi.res, NULL);
+ vmw_resource_unreference(&res);
+ if (unlikely(ret != 0))
+ break;
+ }
+
+ mutex_unlock(&dev_priv->binding_mutex);
+ return ret;
+}
+
+/**
* vmw_resource_relocation_add - Add a relocation to the relocation list
*
* @list: Pointer to head of relocation list.
@@ -470,7 +508,11 @@ vmw_cmd_compat_res_check(struct vmw_private *dev_priv,
if (p_val)
*p_val = node;
- if (node->first_usage && res_type == vmw_res_context) {
+ if (dev_priv->has_mob && node->first_usage &&
+ res_type == vmw_res_context) {
+ ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
+ if (unlikely(ret != 0))
+ goto out_no_reloc;
node->staged_bindings =
kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL);
if (node->staged_bindings == NULL) {
@@ -517,6 +559,34 @@ vmw_cmd_res_check(struct vmw_private *dev_priv,
}
/**
+ * vmw_rebind_contexts - Rebind all resources previously bound to
+ * referenced contexts.
+ *
+ * @sw_context: Pointer to the software context.
+ *
+ * Rebind context binding points that have been scrubbed because of eviction.
+ */
+static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
+{
+ struct vmw_resource_val_node *val;
+ int ret;
+
+ list_for_each_entry(val, &sw_context->resource_list, head) {
+ if (likely(!val->staged_bindings))
+ continue;
+
+ ret = vmw_context_rebind_all(val->res);
+ if (unlikely(ret != 0)) {
+ if (ret != -ERESTARTSYS)
+ DRM_ERROR("Failed to rebind context.\n");
+ return ret;
+ }
+ }
+
+ return 0;
+}
+
+/**
* vmw_cmd_cid_check - Check a command header for valid context information.
*
* @dev_priv: Pointer to a device private structure.
@@ -1640,9 +1710,10 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
struct vmw_resource_val_node *res_node;
u32 shid = cmd->body.shid;
- (void) vmw_compat_shader_lookup(sw_context->fp->shman,
- cmd->body.type,
- &shid);
+ if (shid != SVGA3D_INVALID_ID)
+ (void) vmw_compat_shader_lookup(sw_context->fp->shman,
+ cmd->body.type,
+ &shid);
ret = vmw_cmd_compat_res_check(dev_priv, sw_context,
vmw_res_shader,
@@ -2395,6 +2466,12 @@ int vmw_execbuf_process(struct drm_file *file_priv,
goto out_err;
}
+ if (dev_priv->has_mob) {
+ ret = vmw_rebind_contexts(sw_context);
+ if (unlikely(ret != 0))
+ goto out_err;
+ }
+
cmd = vmw_fifo_reserve(dev_priv, command_size);
if (unlikely(cmd == NULL)) {
DRM_ERROR("Failed reserving fifo space for commands.\n");
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