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author | Thomas Hellstrom <thellstrom@vmware.com> | 2014-02-05 08:13:56 +0100 |
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committer | Thomas Hellstrom <thellstrom@vmware.com> | 2014-02-05 08:41:58 +0100 |
commit | 30f82d816d2dccfdc2063ac8cca994904c9b612c (patch) | |
tree | ad6be8058234603ad2361f2635275a43136d880c /drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | |
parent | a6fc955ff9fc60dcffc80003410a85d874e4f1e3 (diff) | |
download | op-kernel-dev-30f82d816d2dccfdc2063ac8cca994904c9b612c.zip op-kernel-dev-30f82d816d2dccfdc2063ac8cca994904c9b612c.tar.gz |
drm/vmwgfx: Reemit context bindings when necessary v2
When a context is first referenced in the command stream, make sure that all
scrubbed (as a result of eviction) bindings are re-emitted. Also make sure that
all bound resources are put on the resource validate list.
This is needed for legacy emulation, since legacy user-space drivers will
typically not re-emit shader bindings. It also removes the requirement for
user-space drivers to re-emit render-target- and texture bindings.
Makes suspend and hibernate now also work with legacy user-space drivers on
guest-backed devices.
v2: Don't rebind on legacy devices.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 85 |
1 files changed, 81 insertions, 4 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c index 352224b..269b85c 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c @@ -180,6 +180,44 @@ static int vmw_resource_val_add(struct vmw_sw_context *sw_context, } /** + * vmw_resource_context_res_add - Put resources previously bound to a context on + * the validation list + * + * @dev_priv: Pointer to a device private structure + * @sw_context: Pointer to a software context used for this command submission + * @ctx: Pointer to the context resource + * + * This function puts all resources that were previously bound to @ctx on + * the resource validation list. This is part of the context state reemission + */ +static int vmw_resource_context_res_add(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + struct vmw_resource *ctx) +{ + struct list_head *binding_list; + struct vmw_ctx_binding *entry; + int ret = 0; + struct vmw_resource *res; + + mutex_lock(&dev_priv->binding_mutex); + binding_list = vmw_context_binding_list(ctx); + + list_for_each_entry(entry, binding_list, ctx_list) { + res = vmw_resource_reference_unless_doomed(entry->bi.res); + if (unlikely(res == NULL)) + continue; + + ret = vmw_resource_val_add(sw_context, entry->bi.res, NULL); + vmw_resource_unreference(&res); + if (unlikely(ret != 0)) + break; + } + + mutex_unlock(&dev_priv->binding_mutex); + return ret; +} + +/** * vmw_resource_relocation_add - Add a relocation to the relocation list * * @list: Pointer to head of relocation list. @@ -470,7 +508,11 @@ vmw_cmd_compat_res_check(struct vmw_private *dev_priv, if (p_val) *p_val = node; - if (node->first_usage && res_type == vmw_res_context) { + if (dev_priv->has_mob && node->first_usage && + res_type == vmw_res_context) { + ret = vmw_resource_context_res_add(dev_priv, sw_context, res); + if (unlikely(ret != 0)) + goto out_no_reloc; node->staged_bindings = kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL); if (node->staged_bindings == NULL) { @@ -517,6 +559,34 @@ vmw_cmd_res_check(struct vmw_private *dev_priv, } /** + * vmw_rebind_contexts - Rebind all resources previously bound to + * referenced contexts. + * + * @sw_context: Pointer to the software context. + * + * Rebind context binding points that have been scrubbed because of eviction. + */ +static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) +{ + struct vmw_resource_val_node *val; + int ret; + + list_for_each_entry(val, &sw_context->resource_list, head) { + if (likely(!val->staged_bindings)) + continue; + + ret = vmw_context_rebind_all(val->res); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Failed to rebind context.\n"); + return ret; + } + } + + return 0; +} + +/** * vmw_cmd_cid_check - Check a command header for valid context information. * * @dev_priv: Pointer to a device private structure. @@ -1640,9 +1710,10 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv, struct vmw_resource_val_node *res_node; u32 shid = cmd->body.shid; - (void) vmw_compat_shader_lookup(sw_context->fp->shman, - cmd->body.type, - &shid); + if (shid != SVGA3D_INVALID_ID) + (void) vmw_compat_shader_lookup(sw_context->fp->shman, + cmd->body.type, + &shid); ret = vmw_cmd_compat_res_check(dev_priv, sw_context, vmw_res_shader, @@ -2395,6 +2466,12 @@ int vmw_execbuf_process(struct drm_file *file_priv, goto out_err; } + if (dev_priv->has_mob) { + ret = vmw_rebind_contexts(sw_context); + if (unlikely(ret != 0)) + goto out_err; + } + cmd = vmw_fifo_reserve(dev_priv, command_size); if (unlikely(cmd == NULL)) { DRM_ERROR("Failed reserving fifo space for commands.\n"); |