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author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2016-10-12 08:22:25 +0200 |
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committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2016-10-12 08:22:25 +0200 |
commit | c0c8b9ed1b0c14d91ff73624df6d918bb47c8a5e (patch) | |
tree | 7fb6f2c7c028cd4926b827d3b5937c49afefa63a /drivers/gpu/drm/vc4/vc4_validate.c | |
parent | 5a920b85f2c6e3fd7d9dd9bb3f3345e9085e2360 (diff) | |
parent | 69405d3da98b48633b78a49403e4f9cdb7c6a0f5 (diff) | |
download | op-kernel-dev-c0c8b9ed1b0c14d91ff73624df6d918bb47c8a5e.zip op-kernel-dev-c0c8b9ed1b0c14d91ff73624df6d918bb47c8a5e.tar.gz |
Merge tag 'drm-for-v4.9' into drm-intel-next-queued
It's been over two months, git definitely lost it's marbles. Conflicts
resolved by picking our version, plus manually checking the diff with
the parent in drm-intel-next-queued to make sure git didn't do
anything stupid. It did, so I removed 2 occasions where it
double-inserted a bit of code. The diff is now just
- kernel-doc changes
- drm format/name changes
- display-info changes
so looks all reasonable.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_validate.c')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_validate.c | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c index 9ce1d0a..26503e3 100644 --- a/drivers/gpu/drm/vc4/vc4_validate.c +++ b/drivers/gpu/drm/vc4/vc4_validate.c @@ -267,6 +267,9 @@ validate_indexed_prim_list(VALIDATE_ARGS) if (!ib) return -EINVAL; + exec->bin_dep_seqno = max(exec->bin_dep_seqno, + to_vc4_bo(&ib->base)->write_seqno); + if (offset > ib->base.size || (ib->base.size - offset) / index_size < length) { DRM_ERROR("IB access overflow (%d + %d*%d > %zd)\n", @@ -555,8 +558,7 @@ static bool reloc_tex(struct vc4_exec_info *exec, void *uniform_data_u, struct vc4_texture_sample_info *sample, - uint32_t texture_handle_index) - + uint32_t texture_handle_index, bool is_cs) { struct drm_gem_cma_object *tex; uint32_t p0 = *(uint32_t *)(uniform_data_u + sample->p_offset[0]); @@ -714,6 +716,11 @@ reloc_tex(struct vc4_exec_info *exec, *validated_p0 = tex->paddr + p0; + if (is_cs) { + exec->bin_dep_seqno = max(exec->bin_dep_seqno, + to_vc4_bo(&tex->base)->write_seqno); + } + return true; fail: DRM_INFO("Texture p0 at %d: 0x%08x\n", sample->p_offset[0], p0); @@ -835,7 +842,8 @@ validate_gl_shader_rec(struct drm_device *dev, if (!reloc_tex(exec, uniform_data_u, &validated_shader->texture_samples[tex], - texture_handles_u[tex])) { + texture_handles_u[tex], + i == 2)) { return -EINVAL; } } @@ -867,6 +875,9 @@ validate_gl_shader_rec(struct drm_device *dev, uint32_t stride = *(uint8_t *)(pkt_u + o + 5); uint32_t max_index; + exec->bin_dep_seqno = max(exec->bin_dep_seqno, + to_vc4_bo(&vbo->base)->write_seqno); + if (state->addr & 0x8) stride |= (*(uint32_t *)(pkt_u + 100 + i * 4)) & ~0xff; |