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authorGeliang Tang <geliangtang@163.com>2015-10-18 23:29:48 +0800
committerAlex Deucher <alexander.deucher@amd.com>2015-10-21 11:35:11 -0400
commitd0be9f4ec1c4ad8a8b6be1efa5bc81e5bce957a3 (patch)
tree8b14d277bbdd84f817bdc57478fc6c5fdb7edaa4 /drivers/gpu/drm/radeon/r600_blit_shaders.c
parentf9fff064bb83c55b3fc6291e3b59e3bc78fedddf (diff)
downloadop-kernel-dev-d0be9f4ec1c4ad8a8b6be1efa5bc81e5bce957a3.zip
op-kernel-dev-d0be9f4ec1c4ad8a8b6be1efa5bc81e5bce957a3.tar.gz
drm: fix trivial typos
s/regsiter/register/ Signed-off-by: Geliang Tang <geliangtang@163.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/radeon/r600_blit_shaders.c')
-rw-r--r--drivers/gpu/drm/radeon/r600_blit_shaders.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/radeon/r600_blit_shaders.c b/drivers/gpu/drm/radeon/r600_blit_shaders.c
index 34c8b23..443cbe5 100644
--- a/drivers/gpu/drm/radeon/r600_blit_shaders.c
+++ b/drivers/gpu/drm/radeon/r600_blit_shaders.c
@@ -32,7 +32,7 @@
* R6xx+ cards need to use the 3D engine to blit data which requires
* quite a bit of hw state setup. Rather than pull the whole 3D driver
* (which normally generates the 3D state) into the DRM, we opt to use
- * statically generated state tables. The regsiter state and shaders
+ * statically generated state tables. The register state and shaders
* were hand generated to support blitting functionality. See the 3D
* driver or documentation for descriptions of the registers and
* shader instructions.
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