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authorVille Syrjälä <ville.syrjala@linux.intel.com>2014-06-28 00:40:34 +0300
committerDaniel Vetter <daniel.vetter@ffwll.ch>2014-08-07 11:07:22 +0200
commit69bbeb4ae7b05c094b593b5df4f7a68f713589be (patch)
tree7e0502982fb9511b95aa691395ed777296c935f5 /drivers/gpu/drm/i915
parent22c5aee39906e19d51b6db9cfbfce1b9f6ecb65a (diff)
downloadop-kernel-dev-69bbeb4ae7b05c094b593b5df4f7a68f713589be.zip
op-kernel-dev-69bbeb4ae7b05c094b593b5df4f7a68f713589be.tar.gz
drm/i915: Fix threshold for choosing 32 vs. 64 precisions for VLV DDL values
The DDL registers can hold 7bit numbers. Make the most of those seven bits by adjusting the threshold where we switch between the 64 vs. 32 precision multipliers. Also we compute 'entries' to make the decision about precision, and then we recompute the same value to calculate the actual drain latency. Just use the already calculate 'entries' there. Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm/i915')
-rw-r--r--drivers/gpu/drm/i915/intel_pm.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index 91edd47..615e341 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -1287,15 +1287,14 @@ static bool vlv_compute_drain_latency(struct drm_device *dev,
pixel_size = crtc->primary->fb->bits_per_pixel / 8; /* BPP */
entries = (clock / 1000) * pixel_size;
- *plane_prec_mult = (entries > 256) ?
+ *plane_prec_mult = (entries > 128) ?
DRAIN_LATENCY_PRECISION_64 : DRAIN_LATENCY_PRECISION_32;
- *plane_dl = (64 * (*plane_prec_mult) * 4) / ((clock / 1000) *
- pixel_size);
+ *plane_dl = (64 * (*plane_prec_mult) * 4) / entries;
entries = (clock / 1000) * 4; /* BPP is always 4 for cursor */
- *cursor_prec_mult = (entries > 256) ?
+ *cursor_prec_mult = (entries > 128) ?
DRAIN_LATENCY_PRECISION_64 : DRAIN_LATENCY_PRECISION_32;
- *cursor_dl = (64 * (*cursor_prec_mult) * 4) / ((clock / 1000) * 4);
+ *cursor_dl = (64 * (*cursor_prec_mult) * 4) / entries;
return true;
}
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