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author | Chris Wilson <chris@chris-wilson.co.uk> | 2010-08-07 21:45:03 +0100 |
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committer | Eric Anholt <eric@anholt.net> | 2010-08-09 11:24:33 -0700 |
commit | 7d1c4804ae98cdee572d7d10d8a5deaa2e686285 (patch) | |
tree | c87257e17ac1b052931fab77019503bac2176c27 /drivers/gpu/drm/i915 | |
parent | cd377ea93f34cbd6ec49c868b66a5a7ab184775c (diff) | |
download | op-kernel-dev-7d1c4804ae98cdee572d7d10d8a5deaa2e686285.zip op-kernel-dev-7d1c4804ae98cdee572d7d10d8a5deaa2e686285.tar.gz |
drm/i915: Maintain LRU order of inactive objects upon access by CPU (v2)
In order to reduce the penalty of fallbacks under memory pressure and to
avoid a potential immediate ping-pong of evicting a mmaped buffer, we
move the object to the tail of the inactive list when a page is freshly
faulted or the object is moved into the CPU domain.
We choose not to protect the CPU objects from casual eviction,
preferring to keep the GPU active for as long as possible.
v2: Daniel Vetter found a bug where I forgot that pinned objects are
kept off the inactive list.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'drivers/gpu/drm/i915')
-rw-r--r-- | drivers/gpu/drm/i915/i915_gem.c | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c index b5a7b00..8f3e0c1 100644 --- a/drivers/gpu/drm/i915/i915_gem.c +++ b/drivers/gpu/drm/i915/i915_gem.c @@ -57,6 +57,14 @@ static void i915_gem_free_object_tail(struct drm_gem_object *obj); static LIST_HEAD(shrink_list); static DEFINE_SPINLOCK(shrink_list_lock); +static inline bool +i915_gem_object_is_inactive(struct drm_i915_gem_object *obj_priv) +{ + return obj_priv->gtt_space && + !obj_priv->active && + obj_priv->pin_count == 0; +} + int i915_gem_do_init(struct drm_device *dev, unsigned long start, unsigned long end) { @@ -1036,6 +1044,11 @@ i915_gem_set_domain_ioctl(struct drm_device *dev, void *data, ret = i915_gem_object_set_to_cpu_domain(obj, write_domain != 0); } + + /* Maintain LRU order of "inactive" objects */ + if (ret == 0 && i915_gem_object_is_inactive(obj_priv)) + list_move_tail(&obj_priv->list, &dev_priv->mm.inactive_list); + drm_gem_object_unreference(obj); mutex_unlock(&dev->struct_mutex); return ret; @@ -1137,6 +1150,7 @@ int i915_gem_fault(struct vm_area_struct *vma, struct vm_fault *vmf) { struct drm_gem_object *obj = vma->vm_private_data; struct drm_device *dev = obj->dev; + drm_i915_private_t *dev_priv = dev->dev_private; struct drm_i915_gem_object *obj_priv = to_intel_bo(obj); pgoff_t page_offset; unsigned long pfn; @@ -1166,6 +1180,9 @@ int i915_gem_fault(struct vm_area_struct *vma, struct vm_fault *vmf) goto unlock; } + if (i915_gem_object_is_inactive(obj_priv)) + list_move_tail(&obj_priv->list, &dev_priv->mm.inactive_list); + pfn = ((dev->agp->base + obj_priv->gtt_offset) >> PAGE_SHIFT) + page_offset; |