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authorOscar Mateo <oscar.mateo@intel.com>2014-05-22 14:13:37 +0100
committerDaniel Vetter <daniel.vetter@ffwll.ch>2014-05-22 23:41:17 +0200
commit273497e5cdacf50da8884d28cba662c332e0a09e (patch)
tree98e23e75e5777b669d02d163ba46849d7e515aa2 /drivers/gpu/drm/i915/intel_ringbuffer.h
parent93b0a4e0b26e80d8ddf476024e834e675850df81 (diff)
downloadop-kernel-dev-273497e5cdacf50da8884d28cba662c332e0a09e.zip
op-kernel-dev-273497e5cdacf50da8884d28cba662c332e0a09e.tar.gz
drm/i915: s/i915_hw_context/intel_context
Up until now, contexts had one (and only one) backing object that was used by the hardware to save/restore render ring contexts (via the MI_SET_CONTEXT command). Other rings did not have or need this, so our i915_hw_context struct had a 1:1 relationship with a a real HW context. With Logical Ring Contexts and Execlists, this is not possible anymore: all rings need a backing object, and it cannot be reused. To prepare for that, rename our contexts to the more generic term intel_context. No functional changes. Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm/i915/intel_ringbuffer.h')
-rw-r--r--drivers/gpu/drm/i915/intel_ringbuffer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
index 5c509e7..910c83c 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.h
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
@@ -174,8 +174,8 @@ struct intel_engine_cs {
wait_queue_head_t irq_queue;
- struct i915_hw_context *default_context;
- struct i915_hw_context *last_context;
+ struct intel_context *default_context;
+ struct intel_context *last_context;
struct intel_ring_hangcheck hangcheck;
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