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authorChris Wilson <chris@chris-wilson.co.uk>2017-12-07 21:14:07 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2017-12-07 23:26:55 +0000
commite2189dd078a2b83d370ae9cde459e5c6711936de (patch)
tree9c4bb084caabd7f7fb6fb1f773beb008a1987eb9 /drivers/gpu/drm/i915/i915_vma.c
parent7125397b82460d74ae0584bdcdc006deec5e895d (diff)
downloadop-kernel-dev-e2189dd078a2b83d370ae9cde459e5c6711936de.zip
op-kernel-dev-e2189dd078a2b83d370ae9cde459e5c6711936de.tar.gz
drm/i915: Refactor common list iteration over GGTT vma
In quite a few places, we have a list iteration over the vma on an object that only want to inspect GGTT vma. By construction, these are placed at the start of the list, so we have copied that knowledge into many callsites. Pull that knowledge back to i915_vma.h and provide a for_each_ggtt_vma() to tidy up the code. v2: Add a backreference from vma_create() to remind ourselves why we put ggtt vma at the head of the obj->vma_list (and ppgtt vma at the tail). v3: Fixup s/vma/V/ Suggested-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20171207211407.31549-1-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/i915_vma.c')
-rw-r--r--drivers/gpu/drm/i915/i915_vma.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_vma.c b/drivers/gpu/drm/i915/i915_vma.c
index 0ebd756..92c11e7 100644
--- a/drivers/gpu/drm/i915/i915_vma.c
+++ b/drivers/gpu/drm/i915/i915_vma.c
@@ -142,6 +142,12 @@ vma_create(struct drm_i915_gem_object *obj,
i915_gem_object_get_stride(obj));
GEM_BUG_ON(!is_power_of_2(vma->fence_alignment));
+ /*
+ * We put the GGTT vma at the start of the vma-list, followed
+ * by the ppGGTT vma. This allows us to break early when
+ * iterating over only the GGTT vma for an object, see
+ * for_each_ggtt_vma()
+ */
vma->flags |= I915_VMA_GGTT;
list_add(&vma->obj_link, &obj->vma_list);
} else {
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