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authorRodrigo Vivi <rodrigo.vivi@intel.com>2017-09-05 12:30:13 -0700
committerRodrigo Vivi <rodrigo.vivi@intel.com>2017-09-06 13:40:34 -0700
commit8f067837c4b713ce2e69be95af7b2a5eb3bd7de8 (patch)
tree8df21ab235aec25a847b057c597d26b9904e7f5f /drivers/gpu/drm/i915/i915_reg.h
parentf1294585d8e177b25acd028d90f23f335d6695fb (diff)
downloadop-kernel-dev-8f067837c4b713ce2e69be95af7b2a5eb3bd7de8.zip
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drm/i915: Display WA #1133 WaFbcSkipSegments:cnl, glk
Skip compressing 1 segment at the end of the frame, avoid a pixel count mismatch nuke event when last active pixel and dummy pixel has same color for Odd Plane Width / Height. For both platforms Gemini Lake and Cannon Lake. v2: Use function-like macro and also use mask to clean to make sure bit 11 is 0. (Suggested by Paulo). v3: Add Display WA notation and also apply for GLK. Both Forgotten on v2. Using "GLK_" prefix since GLK came before CNL. v4: Forgot to "|=" when moving directly macro to masked val. (Noticed by Paulo.) v5: Rebased on top of 0a46ddd57c9e ("drm/i915/cnp: Wa 1181: Fix Backlight issue") Cc: Imre Deak <imre.deak@intel.com> Cc: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20170905193013.31710-1-rodrigo.vivi@intel.com
Diffstat (limited to 'drivers/gpu/drm/i915/i915_reg.h')
-rw-r--r--drivers/gpu/drm/i915/i915_reg.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h
index 5651081..1878c49 100644
--- a/drivers/gpu/drm/i915/i915_reg.h
+++ b/drivers/gpu/drm/i915/i915_reg.h
@@ -2940,6 +2940,9 @@ enum i915_power_well_id {
#define ILK_DPFC_CHICKEN _MMIO(0x43224)
#define ILK_DPFC_DISABLE_DUMMY0 (1<<8)
#define ILK_DPFC_NUKE_ON_ANY_MODIFICATION (1<<23)
+#define GLK_SKIP_SEG_EN (1<<12)
+#define GLK_SKIP_SEG_COUNT_MASK (3<<10)
+#define GLK_SKIP_SEG_COUNT(x) ((x)<<10)
#define ILK_FBC_RT_BASE _MMIO(0x2128)
#define ILK_FBC_RT_VALID (1<<0)
#define SNB_FBC_FRONT_BUFFER (1<<1)
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