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authorChris Wilson <chris@chris-wilson.co.uk>2011-02-11 20:47:45 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2011-02-22 15:52:40 +0000
commit86b27d8050b6b2aec31063fa9f40b16fb347afb3 (patch)
treeea0e0f435e21e19ba2884dae1fe43fded64b42ae /drivers/char
parentf5412be599602124d2bdd49947b231dd77c0bf99 (diff)
downloadop-kernel-dev-86b27d8050b6b2aec31063fa9f40b16fb347afb3.zip
op-kernel-dev-86b27d8050b6b2aec31063fa9f40b16fb347afb3.tar.gz
drm/i915: Ignore a hung GPU when flushing the framebuffer prior to a switch
If the gpu is hung, then whatever was inside the render cache is lost and there is little point waiting for it. Or complaining if we see an EIO or EAGAIN instead. So, if the GPU is indeed in its death throes when we need to rewrite the registers for a new framebuffer, just ignore the error and proceed with the update. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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