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author | H. Peter Anvin <hpa@linux.intel.com> | 2010-09-17 15:39:11 -0700 |
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committer | H. Peter Anvin <hpa@linux.intel.com> | 2010-09-17 15:39:11 -0700 |
commit | ea53069231f9317062910d6e772cca4ce93de8c8 (patch) | |
tree | 0a78cf38c59c92114473925c74a3cf86ed1e543b /arch/x86/kernel/smpboot.c | |
parent | bc83cccc761953f878088cdfa682de0970b5561f (diff) | |
download | op-kernel-dev-ea53069231f9317062910d6e772cca4ce93de8c8.zip op-kernel-dev-ea53069231f9317062910d6e772cca4ce93de8c8.tar.gz |
x86, hotplug: Use mwait to offline a processor, fix the legacy case
The code in native_play_dead() has a number of problems:
1. We should use MWAIT when available, to put ourselves into a deeper
sleep state.
2. We use the existence of CLFLUSH to determine if WBINVD is safe, but
that is totally bogus -- WBINVD is 486+, whereas CLFLUSH is a much
later addition.
3. We should do WBINVD inside the loop, just in case of something like
setting an A bit on page tables. Pointed out by Arjan van de Ven.
This code is based in part of a previous patch by Venki Pallipadi, but
unlike that patch this one keeps all the detection code local instead
of pre-caching a bunch of information. We're shutting down the CPU;
there is absolutely no hurry.
This patch moves all the code to C and deletes the global
wbinvd_halt() which is broken anyway.
Originally-by: Venkatesh Pallipadi <venkatesh.pallipadi@intel.com>
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
Reviewed-by: Arjan van de Ven <arjan@linux.intel.com>
Cc: Len Brown <lenb@kernel.org>
Cc: Venkatesh Pallipadi <venki@google.com>
Cc: Peter Zijlstra <a.p.zijlstra@chello.hl>
LKML-Reference: <20090522232230.162239000@intel.com>
Diffstat (limited to 'arch/x86/kernel/smpboot.c')
-rw-r--r-- | arch/x86/kernel/smpboot.c | 63 |
1 files changed, 62 insertions, 1 deletions
diff --git a/arch/x86/kernel/smpboot.c b/arch/x86/kernel/smpboot.c index 8b3bfc4..07bf423 100644 --- a/arch/x86/kernel/smpboot.c +++ b/arch/x86/kernel/smpboot.c @@ -62,6 +62,7 @@ #include <asm/pgtable.h> #include <asm/tlbflush.h> #include <asm/mtrr.h> +#include <asm/mwait.h> #include <asm/vmi.h> #include <asm/apic.h> #include <asm/setup.h> @@ -1383,11 +1384,71 @@ void play_dead_common(void) local_irq_disable(); } +/* + * We need to flush the caches before going to sleep, lest we have + * dirty data in our caches when we come back up. + */ +static inline void mwait_play_dead(void) +{ + unsigned int eax, ebx, ecx, edx; + unsigned int highest_cstate = 0; + unsigned int highest_subcstate = 0; + int i; + + if (!cpu_has(¤t_cpu_data, X86_FEATURE_MWAIT)) + return; + if (current_cpu_data.cpuid_level < CPUID_MWAIT_LEAF) + return; + + eax = CPUID_MWAIT_LEAF; + ecx = 0; + native_cpuid(&eax, &ebx, &ecx, &edx); + + /* + * eax will be 0 if EDX enumeration is not valid. + * Initialized below to cstate, sub_cstate value when EDX is valid. + */ + if (!(ecx & CPUID5_ECX_EXTENSIONS_SUPPORTED)) { + eax = 0; + } else { + edx >>= MWAIT_SUBSTATE_SIZE; + for (i = 0; i < 7 && edx; i++, edx >>= MWAIT_SUBSTATE_SIZE) { + if (edx & MWAIT_SUBSTATE_MASK) { + highest_cstate = i; + highest_subcstate = edx & MWAIT_SUBSTATE_MASK; + } + } + eax = (highest_cstate << MWAIT_SUBSTATE_SIZE) | + (highest_subcstate - 1); + } + + while (1) { + mb(); + wbinvd(); + __monitor(¤t_thread_info()->flags, 0, 0); + mb(); + __mwait(eax, 0); + } +} + +static inline void hlt_play_dead(void) +{ + while (1) { + mb(); + if (current_cpu_data.x86 >= 4) + wbinvd(); + mb(); + native_halt(); + } +} + void native_play_dead(void) { play_dead_common(); tboot_shutdown(TB_SHUTDOWN_WFS); - wbinvd_halt(); + + mwait_play_dead(); /* Only returns on failure */ + hlt_play_dead(); } #else /* ... !CONFIG_HOTPLUG_CPU */ |