diff options
author | Dave C Boutcher <sleddog@us.ibm.com> | 2006-01-12 16:08:27 -0600 |
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committer | Paul Mackerras <paulus@samba.org> | 2006-01-13 21:02:50 +1100 |
commit | 088186ded490ced80758200cf8f906ed741df306 (patch) | |
tree | 0afbaac2b9843937c63da79dfbd91a60f606c00f /arch/powerpc | |
parent | 898b5395e915210f41223caa30312994d64cba1d (diff) | |
download | op-kernel-dev-088186ded490ced80758200cf8f906ed741df306.zip op-kernel-dev-088186ded490ced80758200cf8f906ed741df306.tar.gz |
[PATCH] powerpc: Add/remove/update properties in firmware device tree
Add support for updating and removing device tree
properties. Since we hand out pointers to properties with gay
abandon, we can't just free the property storage. Instead we
move deleted, or the old copy of an updated property, to a
"dead properties" list.
Also note, its not feasable to kref device tree properties.
we call get_property() all over the kernel in a wild variety
of contexts.
One consequence of this change is that we now take a
read_lock(&devtree_lock) when doing get_property().
Signed-off-by: Dave Boutcher <sleddog@us.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Diffstat (limited to 'arch/powerpc')
-rw-r--r-- | arch/powerpc/kernel/prom.c | 90 |
1 files changed, 88 insertions, 2 deletions
diff --git a/arch/powerpc/kernel/prom.c b/arch/powerpc/kernel/prom.c index 02e2115..70057b6 100644 --- a/arch/powerpc/kernel/prom.c +++ b/arch/powerpc/kernel/prom.c @@ -1627,6 +1627,11 @@ static void of_node_release(struct kref *kref) kfree(prop->value); kfree(prop); prop = next; + + if (!prop) { + prop = node->deadprops; + node->deadprops = NULL; + } } kfree(node->intrs); kfree(node->full_name); @@ -1783,13 +1788,16 @@ unsigned char *get_property(struct device_node *np, const char *name, { struct property *pp; + read_lock(&devtree_lock); for (pp = np->properties; pp != 0; pp = pp->next) if (strcmp(pp->name, name) == 0) { if (lenp != 0) *lenp = pp->length; - return pp->value; + break; } - return NULL; + read_unlock(&devtree_lock); + + return pp ? pp->value : NULL; } EXPORT_SYMBOL(get_property); @@ -1823,4 +1831,82 @@ int prom_add_property(struct device_node* np, struct property* prop) return 0; } +/* + * Remove a property from a node. Note that we don't actually + * remove it, since we have given out who-knows-how-many pointers + * to the data using get-property. Instead we just move the property + * to the "dead properties" list, so it won't be found any more. + */ +int prom_remove_property(struct device_node *np, struct property *prop) +{ + struct property **next; + int found = 0; + + write_lock(&devtree_lock); + next = &np->properties; + while (*next) { + if (*next == prop) { + /* found the node */ + *next = prop->next; + prop->next = np->deadprops; + np->deadprops = prop; + found = 1; + break; + } + next = &(*next)->next; + } + write_unlock(&devtree_lock); + + if (!found) + return -ENODEV; + +#ifdef CONFIG_PROC_DEVICETREE + /* try to remove the proc node as well */ + if (np->pde) + proc_device_tree_remove_prop(np->pde, prop); +#endif /* CONFIG_PROC_DEVICETREE */ + + return 0; +} + +/* + * Update a property in a node. Note that we don't actually + * remove it, since we have given out who-knows-how-many pointers + * to the data using get-property. Instead we just move the property + * to the "dead properties" list, and add the new property to the + * property list + */ +int prom_update_property(struct device_node *np, + struct property *newprop, + struct property *oldprop) +{ + struct property **next; + int found = 0; + + write_lock(&devtree_lock); + next = &np->properties; + while (*next) { + if (*next == oldprop) { + /* found the node */ + newprop->next = oldprop->next; + *next = newprop; + oldprop->next = np->deadprops; + np->deadprops = oldprop; + found = 1; + break; + } + next = &(*next)->next; + } + write_unlock(&devtree_lock); + + if (!found) + return -ENODEV; +#ifdef CONFIG_PROC_DEVICETREE + /* try to add to proc as well if it was initialized */ + if (np->pde) + proc_device_tree_update_prop(np->pde, newprop, oldprop); +#endif /* CONFIG_PROC_DEVICETREE */ + + return 0; +} |