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authorStephen Rothwell <sfr@canb.auug.org.au>2008-08-01 15:20:30 +1000
committerPaul Mackerras <paulus@samba.org>2008-08-04 12:02:00 +1000
commitb8b572e1015f81b4e748417be2629dfe51ab99f9 (patch)
tree7df58667d5ed71d6c8f8f4ce40ca16b6fb776d0b /arch/powerpc/include/asm/ps3fb.h
parent2b12a4c524812fb3f6ee590a02e65b95c8c32229 (diff)
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powerpc: Move include files to arch/powerpc/include/asm
from include/asm-powerpc. This is the result of a mkdir arch/powerpc/include/asm git mv include/asm-powerpc/* arch/powerpc/include/asm Followed by a few documentation/comment fixups and a couple of places where <asm-powepc/...> was being used explicitly. Of the latter only one was outside the arch code and it is a driver only built for powerpc. Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Signed-off-by: Paul Mackerras <paulus@samba.org>
Diffstat (limited to 'arch/powerpc/include/asm/ps3fb.h')
-rw-r--r--arch/powerpc/include/asm/ps3fb.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/arch/powerpc/include/asm/ps3fb.h b/arch/powerpc/include/asm/ps3fb.h
new file mode 100644
index 0000000..3f121fe
--- /dev/null
+++ b/arch/powerpc/include/asm/ps3fb.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2006 Sony Computer Entertainment Inc.
+ * Copyright 2006, 2007 Sony Corporation
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published
+ * by the Free Software Foundation; version 2 of the License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef _ASM_POWERPC_PS3FB_H_
+#define _ASM_POWERPC_PS3FB_H_
+
+#include <linux/ioctl.h>
+
+/* ioctl */
+#define PS3FB_IOCTL_SETMODE _IOW('r', 1, int) /* set video mode */
+#define PS3FB_IOCTL_GETMODE _IOR('r', 2, int) /* get video mode */
+#define PS3FB_IOCTL_SCREENINFO _IOR('r', 3, int) /* get screen info */
+#define PS3FB_IOCTL_ON _IO('r', 4) /* use IOCTL_FSEL */
+#define PS3FB_IOCTL_OFF _IO('r', 5) /* return to normal-flip */
+#define PS3FB_IOCTL_FSEL _IOW('r', 6, int) /* blit and flip request */
+
+#ifndef FBIO_WAITFORVSYNC
+#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) /* wait for vsync */
+#endif
+
+struct ps3fb_ioctl_res {
+ __u32 xres; /* frame buffer x_size */
+ __u32 yres; /* frame buffer y_size */
+ __u32 xoff; /* margine x */
+ __u32 yoff; /* margine y */
+ __u32 num_frames; /* num of frame buffers */
+};
+
+#endif /* _ASM_POWERPC_PS3FB_H_ */
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