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author | Eric Miao <ycmiao@ycmiao-hp520.(none)> | 2008-12-23 17:49:43 +0800 |
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committer | Eric Miao <eric.miao@marvell.com> | 2008-12-29 18:00:04 +0800 |
commit | 198fc108ee4c2cd3f08954eae6a819c81c03214b (patch) | |
tree | 153fdb793142ef5ee8e0ab6198dcde32866b062c /arch/arm/mach-pxa/include | |
parent | 3f16ff608a75c8bf28c8cafed12e076d67a3602a (diff) | |
download | op-kernel-dev-198fc108ee4c2cd3f08954eae6a819c81c03214b.zip op-kernel-dev-198fc108ee4c2cd3f08954eae6a819c81c03214b.tar.gz |
[ARM] pxafb: add support for overlay1 and overlay2 as framebuffer devices
PXA27x and later processors support overlay1 and overlay2 on-top of the
base framebuffer (although under-neath the base is also possible). They
support palette and no-palette RGB formats, as well as YUV formats (only
available on overlay2). These overlays have dedicated DMA channels and
behave in a similar way as a framebuffer.
This heavily simplified and re-structured work is based on the original
pxafb_overlay.c (which is pending for mainline merge for a long time).
The major problems with this pxafb_overlay.c are (if you are interested
in the history):
1. heavily redundant (the control logics for overlay1 and overlay2 are
actually identical except for some small operations, which are now
abstracted into a 'pxafb_layer_ops' structure)
2. a lot of useless and un-tested code (two workarounds which are now
fixed on mature silicons)
3. cursorfb is actually useless, hardware cursor should not be used
this way, and the code was actually un-tested for a long time.
The code in this patch should be self-explanatory, I tried to add minimum
comments. As said, this is basically simplified, there are several things
still on the pending list:
1. palette mode is un-supported and un-tested (although re-using the
palette code of the base framebuffer is actually very easy now with
previous clean-up patches)
2. fb_pan_display for overlay(s) is un-supported
3. the base framebuffer can actually be abstracted by 'pxafb_layer' as
well, which will help further re-use of the code and keep a better
and consistent structure. (This is the reason I named it 'pxafb_layer'
instead of 'pxafb_overlay' or something alike)
See Documentation/fb/pxafb.txt for additional usage information.
Signed-off-by: Eric Miao <eric.miao@marvell.com>
Cc: Rodolfo Giometti <giometti@linux.it>
Signed-off-by: Eric Miao <ycmiao@ycmiao-hp520.(none)>
Diffstat (limited to 'arch/arm/mach-pxa/include')
-rw-r--r-- | arch/arm/mach-pxa/include/mach/regs-lcd.h | 34 |
1 files changed, 25 insertions, 9 deletions
diff --git a/arch/arm/mach-pxa/include/mach/regs-lcd.h b/arch/arm/mach-pxa/include/mach/regs-lcd.h index aff3b87..f82dcea 100644 --- a/arch/arm/mach-pxa/include/mach/regs-lcd.h +++ b/arch/arm/mach-pxa/include/mach/regs-lcd.h @@ -12,7 +12,8 @@ #define LCCR3 (0x00C) /* LCD Controller Control Register 3 */ #define LCCR4 (0x010) /* LCD Controller Control Register 4 */ #define LCCR5 (0x014) /* LCD Controller Control Register 5 */ -#define LCSR (0x038) /* LCD Controller Status Register */ +#define LCSR (0x038) /* LCD Controller Status Register 0 */ +#define LCSR1 (0x034) /* LCD Controller Status Register 1 */ #define LIIDR (0x03C) /* LCD Controller Interrupt ID Register */ #define TMEDRGBR (0x040) /* TMED RGB Seed Register */ #define TMEDCR (0x044) /* TMED Control Register */ @@ -25,6 +26,11 @@ #define FBR5 (0x110) /* DMA Channel 2 Frame Branch Register */ #define FBR6 (0x114) /* DMA Channel 2 Frame Branch Register */ +#define OVL1C1 (0x050) /* Overlay 1 Control Register 1 */ +#define OVL1C2 (0x060) /* Overlay 1 Control Register 2 */ +#define OVL2C1 (0x070) /* Overlay 2 Control Register 1 */ +#define OVL2C2 (0x080) /* Overlay 2 Control Register 2 */ + #define CMDCR (0x100) /* Command Control Register */ #define PRSR (0x104) /* Panel Read Status Register */ @@ -42,16 +48,12 @@ #define LCCR4_PAL_FOR_MASK (3 << 15) #define FDADR0 (0x200) /* DMA Channel 0 Frame Descriptor Address Register */ -#define FSADR0 (0x204) /* DMA Channel 0 Frame Source Address Register */ -#define FIDR0 (0x208) /* DMA Channel 0 Frame ID Register */ -#define LDCMD0 (0x20C) /* DMA Channel 0 Command Register */ #define FDADR1 (0x210) /* DMA Channel 1 Frame Descriptor Address Register */ -#define FSADR1 (0x214) /* DMA Channel 1 Frame Source Address Register */ -#define FIDR1 (0x218) /* DMA Channel 1 Frame ID Register */ -#define LDCMD1 (0x21C) /* DMA Channel 1 Command Register */ +#define FDADR2 (0x220) /* DMA Channel 2 Frame Descriptor Address Register */ +#define FDADR3 (0x230) /* DMA Channel 3 Frame Descriptor Address Register */ +#define FDADR4 (0x240) /* DMA Channel 4 Frame Descriptor Address Register */ +#define FDADR5 (0x250) /* DMA Channel 5 Frame Descriptor Address Register */ #define FDADR6 (0x260) /* DMA Channel 6 Frame Descriptor Address Register */ -#define FSADR6 (0x264) /* DMA Channel 6 Frame Source Address Register */ -#define FIDR6 (0x268) /* DMA Channel 6 Frame ID Register */ #define LCCR0_ENB (1 << 0) /* LCD Controller enable */ #define LCCR0_CMS (1 << 1) /* Color/Monochrome Display Select */ @@ -151,8 +153,22 @@ #define LCSR_RD_ST (1 << 11) /* read status */ #define LCSR_CMD_INT (1 << 12) /* command interrupt */ +#define LCSR1_IU(x) (1 << ((x) + 23)) /* Input FIFO underrun */ +#define LCSR1_BS(x) (1 << ((x) + 15)) /* Branch Status */ +#define LCSR1_EOF(x) (1 << ((x) + 7)) /* End of Frame Status */ +#define LCSR1_SOF(x) (1 << ((x) - 1)) /* Start of Frame Status */ + #define LDCMD_PAL (1 << 26) /* instructs DMA to load palette buffer */ +/* overlay control registers */ +#define OVLxC1_PPL(x) ((((x) - 1) & 0x3ff) << 0) /* Pixels Per Line */ +#define OVLxC1_LPO(x) ((((x) - 1) & 0x3ff) << 10) /* Number of Lines */ +#define OVLxC1_BPP(x) (((x) & 0xf) << 20) /* Bits Per Pixel */ +#define OVLxC1_OEN (1 << 31) /* Enable bit for Overlay */ +#define OVLxC2_XPOS(x) (((x) & 0x3ff) << 0) /* Horizontal Position */ +#define OVLxC2_YPOS(x) (((x) & 0x3ff) << 10) /* Vertical Position */ +#define OVL2C2_PFOR(x) (((x) & 0x7) << 20) /* Pixel Format */ + /* smartpanel related */ #define PRSR_DATA(x) ((x) & 0xff) /* Panel Data */ #define PRSR_A0 (1 << 8) /* Read Data Source */ |