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authorBen Skeggs <bskeggs@redhat.com>2011-04-28 02:34:21 +1000
committerBen Skeggs <bskeggs@redhat.com>2011-05-16 10:50:59 +1000
commit52eba8dd5e830a836425e92d002bc51e42d3280e (patch)
tree88faa691a4828e7a3ca874e4d8d45a2a6feff23f /MAINTAINERS
parent96d1fcf8b5a3a9c66fddeaa9fb71e4e68ee2e08b (diff)
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drm/nva3/clk: better pll calculation when no fractional fb div available
The core/mem/shader clocks don't support the fractional feedback divider, causing our calculated clocks to be off by quite a lot in some cases. To solve this we will switch to a search-based algorithm when fN is NULL. For my NVA8 at PL3, this actually generates identical cooefficients to the binary driver. Hopefully that's a good sign, and that does not break VPLL calculation for someone.. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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