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author | Mauro Carvalho Chehab <mchehab@redhat.com> | 2010-02-22 18:55:00 -0300 |
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committer | Mauro Carvalho Chehab <mchehab@redhat.com> | 2010-02-26 15:11:05 -0300 |
commit | 7cae112ebe10e186c3bdae1f20865941717e37a2 (patch) | |
tree | 8cf5b0d106db6921be10b0109a0f07fbb8ef43b0 | |
parent | 4b586a38b048b0d78874721e5b26cb6476fafb60 (diff) | |
download | op-kernel-dev-7cae112ebe10e186c3bdae1f20865941717e37a2.zip op-kernel-dev-7cae112ebe10e186c3bdae1f20865941717e37a2.tar.gz |
V4L/DVB: V4L2 docs: replace spaces by tabs
CC: Jonathan Corbet <corbet@lwn.net>
CC: Reviewed-by: Randy Dunlap <rdunlap@xenotime.net>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
-rw-r--r-- | Documentation/video4linux/v4l2-framework.txt | 1 | ||||
-rw-r--r-- | Documentation/video4linux/videobuf | 44 |
2 files changed, 22 insertions, 23 deletions
diff --git a/Documentation/video4linux/v4l2-framework.txt b/Documentation/video4linux/v4l2-framework.txt index 90b0a08..5155700 100644 --- a/Documentation/video4linux/v4l2-framework.txt +++ b/Documentation/video4linux/v4l2-framework.txt @@ -609,4 +609,3 @@ scatter/gather method (videobuf-dma-sg), DMA with linear access Please see Documentation/video4linux/videobuf for more information on how to use the videobuf layer. - diff --git a/Documentation/video4linux/videobuf b/Documentation/video4linux/videobuf index ba4ca99..17a1f9a 100644 --- a/Documentation/video4linux/videobuf +++ b/Documentation/video4linux/videobuf @@ -112,7 +112,7 @@ then pass it to the appropriate free routine(s): /* Scatter/gather drivers */ int videobuf_dma_unmap(struct videobuf_queue *q, - struct videobuf_dmabuf *dma); + struct videobuf_dmabuf *dma); int videobuf_dma_free(struct videobuf_dmabuf *dma); /* vmalloc drivers */ @@ -120,7 +120,7 @@ then pass it to the appropriate free routine(s): /* Contiguous drivers */ void videobuf_dma_contig_free(struct videobuf_queue *q, - struct videobuf_buffer *buf); + struct videobuf_buffer *buf); One way to ensure that a buffer is no longer under I/O is to pass it to: @@ -138,21 +138,21 @@ first step is in the open() function, which must initialize the videobuf queue. The function to use depends on the type of buffer used: void videobuf_queue_sg_init(struct videobuf_queue *q, - struct videobuf_queue_ops *ops, - struct device *dev, - spinlock_t *irqlock, - enum v4l2_buf_type type, - enum v4l2_field field, - unsigned int msize, - void *priv); + struct videobuf_queue_ops *ops, + struct device *dev, + spinlock_t *irqlock, + enum v4l2_buf_type type, + enum v4l2_field field, + unsigned int msize, + void *priv); void videobuf_queue_vmalloc_init(struct videobuf_queue *q, - struct videobuf_queue_ops *ops, - struct device *dev, - spinlock_t *irqlock, - enum v4l2_buf_type type, - enum v4l2_field field, - unsigned int msize, + struct videobuf_queue_ops *ops, + struct device *dev, + spinlock_t *irqlock, + enum v4l2_buf_type type, + enum v4l2_field field, + unsigned int msize, void *priv); void videobuf_queue_dma_contig_init(struct videobuf_queue *q, @@ -183,11 +183,11 @@ easy to do that with the same code. To implement read(), the driver need only make a call to one of: ssize_t videobuf_read_one(struct videobuf_queue *q, - char __user *data, size_t count, + char __user *data, size_t count, loff_t *ppos, int nonblocking); ssize_t videobuf_read_stream(struct videobuf_queue *q, - char __user *data, size_t count, + char __user *data, size_t count, loff_t *ppos, int vbihack, int nonblocking); Either one of these functions will read frame data into data, returning the @@ -240,15 +240,15 @@ the many ioctl() commands made available to user space. A number of these calls. The relevant helper functions are: int videobuf_reqbufs(struct videobuf_queue *q, - struct v4l2_requestbuffers *req); + struct v4l2_requestbuffers *req); int videobuf_querybuf(struct videobuf_queue *q, struct v4l2_buffer *b); int videobuf_qbuf(struct videobuf_queue *q, struct v4l2_buffer *b); - int videobuf_dqbuf(struct videobuf_queue *q, struct v4l2_buffer *b, - int nonblocking); + int videobuf_dqbuf(struct videobuf_queue *q, struct v4l2_buffer *b, + int nonblocking); int videobuf_streamon(struct videobuf_queue *q); int videobuf_streamoff(struct videobuf_queue *q); - int videobuf_cgmbuf(struct videobuf_queue *q, struct video_mbuf *mbuf, - int count); + int videobuf_cgmbuf(struct videobuf_queue *q, struct video_mbuf *mbuf, + int count); So, for example, a VIDIOC_REQBUFS call turns into a call to the driver's vidioc_reqbufs() callback which, in turn, usually only needs to locate the |