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author | Thomaz de Oliveira dos Reis <thor27@gmail.com> | 2014-01-02 15:38:45 -0800 |
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committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2014-01-02 15:47:16 -0800 |
commit | dbb48007a016f48f7fc19d8af753bae8b9c15816 (patch) | |
tree | b13a903ba6c172651be7dc5f1ad1fe8e8564d2ec | |
parent | 28a2a2e1aedbe2d8b2301e6e0e4e63f6e4177aca (diff) | |
download | op-kernel-dev-dbb48007a016f48f7fc19d8af753bae8b9c15816.zip op-kernel-dev-dbb48007a016f48f7fc19d8af753bae8b9c15816.tar.gz |
Input: xpad - change D-PAD mapping on Razer devices
When using Razer Onza controller the dpad doesn't work in many games
because D-PAD was mapped to buttons (useful for dance pads) and not to
HAT0X/Y axis.
ers who really want to have it mapped to buttons can restore previous
behavior by using 'dpad_to_buttons' module option.
Signed-off-by: Thomaz de Oliveira dos Reis <thor27@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
-rw-r--r-- | drivers/input/joystick/xpad.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c index 75e3b10..7995e1f 100644 --- a/drivers/input/joystick/xpad.c +++ b/drivers/input/joystick/xpad.c @@ -166,8 +166,8 @@ static const struct xpad_device { { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 }, { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 }, - { 0x1689, 0xfd00, "Razer Onza Tournament Edition", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, - { 0x1689, 0xfd01, "Razer Onza Classic Edition", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, + { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 }, + { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 }, { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 }, { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 }, |