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authorAndrew Morton <akpm@osdl.org>2006-12-15 09:30:07 +0100
committerJaroslav Kysela <perex@suse.cz>2007-02-09 09:02:26 +0100
commit4484bb2e93a9ab636d149edc6515c75ea224e2b0 (patch)
tree4cbc87d7c03d76b0f305fcb1a3a9884b9ed306d6
parentca377fecdd822f9ef5b0a21586040e7d0e1d0c7a (diff)
downloadop-kernel-dev-4484bb2e93a9ab636d149edc6515c75ea224e2b0.zip
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[ALSA] Fix the soc code after dhowells workqueue changes.
From: Andrew Morton <akpm@osdl.org> I converted the workqueues to per-device while I was there. It seems strange to create a new kernel thread (on each CPU!) and to then only have a single global work to ever be queued upon it. Plus without this, I'd have to use the _NAR stuff, gawd help me. Does that workqueue really need to be per-cpu? Does that workqueue really need to exist? Why not use keventd? Cc: Takashi Iwai <tiwai@suse.de> Cc: David Howells <dhowells@redhat.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Jaroslav Kysela <perex@suse.cz>
-rw-r--r--include/sound/soc.h2
-rw-r--r--sound/soc/soc-core.c12
2 files changed, 8 insertions, 6 deletions
diff --git a/include/sound/soc.h b/include/sound/soc.h
index 3dfe052..c985a11 100644
--- a/include/sound/soc.h
+++ b/include/sound/soc.h
@@ -15,6 +15,7 @@
#include <linux/platform_device.h>
#include <linux/types.h>
+#include <linux/workqueue.h>
#include <sound/driver.h>
#include <sound/core.h>
#include <sound/pcm.h>
@@ -454,6 +455,7 @@ struct snd_soc_device {
struct snd_soc_platform *platform;
struct snd_soc_codec *codec;
struct snd_soc_codec_device *codec_dev;
+ struct delayed_work delayed_work;
void *codec_data;
};
diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c
index 90e8841..0bae141 100644
--- a/sound/soc/soc-core.c
+++ b/sound/soc/soc-core.c
@@ -56,7 +56,6 @@
static DEFINE_MUTEX(pcm_mutex);
static DEFINE_MUTEX(io_mutex);
static struct workqueue_struct *soc_workq;
-static struct work_struct soc_stream_work;
static DECLARE_WAIT_QUEUE_HEAD(soc_pm_waitq);
/* supported sample rates */
@@ -728,9 +727,10 @@ out:
* This is to ensure there are no pops or clicks in between any music tracks
* due to DAPM power cycling.
*/
-static void close_delayed_work(void *data)
+static void close_delayed_work(struct work_struct *work)
{
- struct snd_soc_device *socdev = data;
+ struct snd_soc_device *socdev =
+ container_of(work, struct snd_soc_device, delayed_work.work);
struct snd_soc_codec *codec = socdev->codec;
struct snd_soc_codec_dai *codec_dai;
int i;
@@ -805,7 +805,7 @@ static int soc_codec_close(struct snd_pcm_substream *substream)
if (substream->stream == SNDRV_PCM_STREAM_PLAYBACK) {
/* start delayed pop wq here for playback streams */
rtd->codec_dai->pop_wait = 1;
- queue_delayed_work(soc_workq, &soc_stream_work,
+ queue_delayed_work(soc_workq, &socdev->delayed_work,
msecs_to_jiffies(pmdown_time));
} else {
/* capture streams can be powered down now */
@@ -865,7 +865,7 @@ static int soc_pcm_prepare(struct snd_pcm_substream *substream)
SND_SOC_DAPM_STREAM_START);
else {
rtd->codec_dai->pop_wait = 0;
- cancel_delayed_work(&soc_stream_work);
+ cancel_delayed_work(&socdev->delayed_work);
if (rtd->codec_dai->digital_mute)
rtd->codec_dai->digital_mute(codec, rtd->codec_dai, 0);
}
@@ -1225,7 +1225,7 @@ static int soc_probe(struct platform_device *pdev)
soc_workq = create_workqueue("kdapm");
if (soc_workq == NULL)
goto work_err;
- INIT_WORK(&soc_stream_work, close_delayed_work, socdev);
+ INIT_DELAYED_WORK(&socdev->delayed_work, close_delayed_work);
return 0;
work_err:
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