diff options
author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2010-05-13 11:49:44 +0200 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2010-05-26 14:13:36 -0700 |
commit | 778c35444f7bbb8f1816d40ada650e19c5da9c02 (patch) | |
tree | de99bcb4a102591dc63f37e37edf200e7998c60c | |
parent | a7de64e540d2017a8e44dec1ca9d88a509aa7e05 (diff) | |
download | op-kernel-dev-778c35444f7bbb8f1816d40ada650e19c5da9c02.zip op-kernel-dev-778c35444f7bbb8f1816d40ada650e19c5da9c02.tar.gz |
drm/i915: combine all small integers into one single bitfield
This saves a whooping 7 dwords. Zero functional changes. Because
some of the refcounts are rather tightly calculated, I've put
BUG_ONs in the code to check for overflows.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
-rw-r--r-- | drivers/gpu/drm/i915/i915_drv.h | 75 | ||||
-rw-r--r-- | drivers/gpu/drm/i915/i915_gem.c | 5 |
2 files changed, 54 insertions, 26 deletions
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h index 91b3a1c..cccf801 100644 --- a/drivers/gpu/drm/i915/i915_drv.h +++ b/drivers/gpu/drm/i915/i915_drv.h @@ -658,19 +658,64 @@ struct drm_i915_gem_object { * (has pending rendering), and is not set if it's on inactive (ready * to be unbound). */ - int active; + unsigned int active : 1; /** * This is set if the object has been written to since last bound * to the GTT */ - int dirty; + unsigned int dirty : 1; + + /** + * Fence register bits (if any) for this object. Will be set + * as needed when mapped into the GTT. + * Protected by dev->struct_mutex. + * + * Size: 4 bits for 16 fences + sign (for FENCE_REG_NONE) + */ + int fence_reg : 5; + + /** + * Used for checking the object doesn't appear more than once + * in an execbuffer object list. + */ + unsigned int in_execbuffer : 1; + + /** + * Advice: are the backing pages purgeable? + */ + unsigned int madv : 2; + + /** + * Refcount for the pages array. With the current locking scheme, there + * are at most two concurrent users: Binding a bo to the gtt and + * pwrite/pread using physical addresses. So two bits for a maximum + * of two users are enough. + */ + unsigned int pages_refcount : 2; +#define DRM_I915_GEM_OBJECT_MAX_PAGES_REFCOUNT 0x3 + + /** + * Current tiling mode for the object. + */ + unsigned int tiling_mode : 2; + + /** How many users have pinned this object in GTT space. The following + * users can each hold at most one reference: pwrite/pread, pin_ioctl + * (via user_pin_count), execbuffer (objects are not allowed multiple + * times for the same batchbuffer), and the framebuffer code. When + * switching/pageflipping, the framebuffer code has at most two buffers + * pinned per crtc. + * + * In the worst case this is 1 + 1 + 1 + 2*2 = 7. That would fit into 3 + * bits with absolutely no headroom. So use 4 bits. */ + int pin_count : 4; +#define DRM_I915_GEM_OBJECT_MAX_PIN_COUNT 0xf /** AGP memory structure for our GTT binding. */ DRM_AGP_MEM *agp_mem; struct page **pages; - int pages_refcount; /** * Current offset of the object in GTT space. @@ -687,21 +732,10 @@ struct drm_i915_gem_object { */ uint64_t mmap_offset; - /** - * Fence register bits (if any) for this object. Will be set - * as needed when mapped into the GTT. - * Protected by dev->struct_mutex. - */ - int fence_reg; - - /** How many users have pinned this object in GTT space */ - int pin_count; - /** Breadcrumb of last rendering to the buffer. */ uint32_t last_rendering_seqno; - /** Current tiling mode for the object. */ - uint32_t tiling_mode; + /** Current tiling stride for the object, if it's tiled. */ uint32_t stride; /** Record of address bit 17 of each page at last unbind. */ @@ -724,17 +758,6 @@ struct drm_i915_gem_object { struct drm_i915_gem_phys_object *phys_obj; /** - * Used for checking the object doesn't appear more than once - * in an execbuffer object list. - */ - int in_execbuffer; - - /** - * Advice: are the backing pages purgeable? - */ - int madv; - - /** * Number of crtcs where this object is currently the fb, but * will be page flipped away on the next vblank. When it * reaches 0, dev_priv->pending_flip_queue will be woken up. diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c index c51495f..bf70355 100644 --- a/drivers/gpu/drm/i915/i915_gem.c +++ b/drivers/gpu/drm/i915/i915_gem.c @@ -2247,6 +2247,9 @@ i915_gem_object_get_pages(struct drm_gem_object *obj, struct inode *inode; struct page *page; + BUG_ON(obj_priv->pages_refcount + == DRM_I915_GEM_OBJECT_MAX_PAGES_REFCOUNT); + if (obj_priv->pages_refcount++ != 0) return 0; @@ -4156,6 +4159,8 @@ i915_gem_object_pin(struct drm_gem_object *obj, uint32_t alignment) struct drm_i915_gem_object *obj_priv = to_intel_bo(obj); int ret; + BUG_ON(obj_priv->pin_count == DRM_I915_GEM_OBJECT_MAX_PIN_COUNT); + i915_verify_inactive(dev, __FILE__, __LINE__); if (obj_priv->gtt_space == NULL) { ret = i915_gem_object_bind_to_gtt(obj, alignment); |