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authorDavid Herrmann <dh.herrmann@gmail.com>2013-02-18 01:47:15 +0100
committerJiri Kosina <jkosina@suse.cz>2013-02-18 10:41:52 +0100
commit89bdd0c6f38ccf0de43d5a36ede384a730f3394e (patch)
tree09957ec9b910aecbfb0796b8bea2e3858d2991ea
parent30b6b7d8d340f41d11eb75e5238d33dbc438fde4 (diff)
downloadop-kernel-dev-89bdd0c6f38ccf0de43d5a36ede384a730f3394e.zip
op-kernel-dev-89bdd0c6f38ccf0de43d5a36ede384a730f3394e.tar.gz
HID: wiimote: fix nunchuck button parser
The buttons of the Wii Remote Nunchuck extension are actually active low. Fix the parser to forward the inverted values. The comment in the function always said "0 == pressed" but the implementation was wrong from the beginning. Cc: stable@vger.kernel.org Reported-by: Victor Quicksilver <victor.quicksilver@gmail.com> Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
-rw-r--r--drivers/hid/hid-wiimote-ext.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/hid/hid-wiimote-ext.c b/drivers/hid/hid-wiimote-ext.c
index 38ae8777..0472191 100644
--- a/drivers/hid/hid-wiimote-ext.c
+++ b/drivers/hid/hid-wiimote-ext.c
@@ -403,14 +403,14 @@ static void handler_nunchuck(struct wiimote_ext *ext, const __u8 *payload)
if (ext->motionp) {
input_report_key(ext->input,
- wiiext_keymap[WIIEXT_KEY_Z], !!(payload[5] & 0x04));
+ wiiext_keymap[WIIEXT_KEY_Z], !(payload[5] & 0x04));
input_report_key(ext->input,
- wiiext_keymap[WIIEXT_KEY_C], !!(payload[5] & 0x08));
+ wiiext_keymap[WIIEXT_KEY_C], !(payload[5] & 0x08));
} else {
input_report_key(ext->input,
- wiiext_keymap[WIIEXT_KEY_Z], !!(payload[5] & 0x01));
+ wiiext_keymap[WIIEXT_KEY_Z], !(payload[5] & 0x01));
input_report_key(ext->input,
- wiiext_keymap[WIIEXT_KEY_C], !!(payload[5] & 0x02));
+ wiiext_keymap[WIIEXT_KEY_C], !(payload[5] & 0x02));
}
input_sync(ext->input);
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