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authorRob Clark <robdclark@gmail.com>2013-09-03 07:12:03 -0400
committerRob Clark <robdclark@gmail.com>2013-09-10 13:56:59 -0400
commit26791c48e1dcdc17c6c952585806b0ecc493f939 (patch)
tree357733a7120949bfa636e3830f37a0bc4abfa12c
parentbf6811f304795e7697985449ee870b29a8cbc6c7 (diff)
downloadop-kernel-dev-26791c48e1dcdc17c6c952585806b0ecc493f939.zip
op-kernel-dev-26791c48e1dcdc17c6c952585806b0ecc493f939.tar.gz
drm/msm: hangcheck harder
If gpu locks up with the rptr shortly beyond the wrap-around point in the ringbuffer, because the rptr was not reset (but wptr is, by virtue of resetting rb->cur), we could end up in a scenario where we think there is not enough space in the ringbuffer for the next cmds. And since the CP won't reset rptr until after processing an IB, this leaves things in a sort of deadlock. So reset rptr too. And a bit more spiffing up of hangcheck to make things easier to debug. Signed-off-by: Rob Clark <robdclark@gmail.com>
-rw-r--r--drivers/gpu/drm/msm/adreno/adreno_gpu.c10
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.c9
2 files changed, 17 insertions, 2 deletions
diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
index a605847..a0b9d8a 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
@@ -124,6 +124,8 @@ void adreno_recover(struct msm_gpu *gpu)
/* reset completed fence seqno, just discard anything pending: */
adreno_gpu->memptrs->fence = gpu->submitted_fence;
+ adreno_gpu->memptrs->rptr = 0;
+ adreno_gpu->memptrs->wptr = 0;
gpu->funcs->pm_resume(gpu);
ret = gpu->funcs->hw_init(gpu);
@@ -229,7 +231,7 @@ void adreno_idle(struct msm_gpu *gpu)
return;
} while(time_before(jiffies, t));
- DRM_ERROR("timeout waiting for %s to drain ringbuffer!\n", gpu->name);
+ DRM_ERROR("%s: timeout waiting to drain ringbuffer!\n", gpu->name);
/* TODO maybe we need to reset GPU here to recover from hang? */
}
@@ -256,11 +258,17 @@ void adreno_wait_ring(struct msm_gpu *gpu, uint32_t ndwords)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
uint32_t freedwords;
+ unsigned long t = jiffies + ADRENO_IDLE_TIMEOUT;
do {
uint32_t size = gpu->rb->size / 4;
uint32_t wptr = get_wptr(gpu->rb);
uint32_t rptr = adreno_gpu->memptrs->rptr;
freedwords = (rptr + (size - 1) - wptr) % size;
+
+ if (time_after(jiffies, t)) {
+ DRM_ERROR("%s: timeout waiting for ringbuffer space\n", gpu->name);
+ break;
+ }
} while(freedwords < ndwords);
}
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index cb9cdff..10cc443 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -237,8 +237,15 @@ static void hangcheck_handler(unsigned long data)
gpu->hangcheck_fence = fence;
} else if (fence < gpu->submitted_fence) {
/* no progress and not done.. hung! */
- struct msm_drm_private *priv = gpu->dev->dev_private;
+ struct drm_device *dev = gpu->dev;
+ struct msm_drm_private *priv = dev->dev_private;
gpu->hangcheck_fence = fence;
+ dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
+ gpu->name);
+ dev_err(dev->dev, "%s: completed fence: %u\n",
+ gpu->name, fence);
+ dev_err(dev->dev, "%s: submitted fence: %u\n",
+ gpu->name, gpu->submitted_fence);
queue_work(priv->wq, &gpu->recover_work);
}
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