#ifndef EGL_CONTEXT_H #define EGL_CONTEXT_H #include "ui/console.h" #include "ui/egl-helpers.h" QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl, QEMUGLParams *params); void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx); int qemu_egl_make_context_current(DisplayChangeListener *dcl, QEMUGLContext ctx); QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl); #endif /* EGL_CONTEXT_H */