#ifndef INT128_H #define INT128_H #include #include #include typedef struct Int128 Int128; struct Int128 { uint64_t lo; int64_t hi; }; static inline Int128 int128_make64(uint64_t a) { return (Int128) { a, 0 }; } static inline uint64_t int128_get64(Int128 a) { assert(!a.hi); return a.lo; } static inline Int128 int128_zero(void) { return int128_make64(0); } static inline Int128 int128_one(void) { return int128_make64(1); } static inline Int128 int128_2_64(void) { return (Int128) { 0, 1 }; } static inline Int128 int128_exts64(int64_t a) { return (Int128) { .lo = a, .hi = (a < 0) ? -1 : 0 }; } static inline Int128 int128_and(Int128 a, Int128 b) { return (Int128) { a.lo & b.lo, a.hi & b.hi }; } static inline Int128 int128_rshift(Int128 a, int n) { int64_t h; if (!n) { return a; } h = a.hi >> (n & 63); if (n >= 64) { return (Int128) { h, h >> 63 }; } else { return (Int128) { (a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h }; } } static inline Int128 int128_add(Int128 a, Int128 b) { uint64_t lo = a.lo + b.lo; /* a.lo <= a.lo + b.lo < a.lo + k (k is the base, 2^64). Hence, * a.lo + b.lo >= k implies 0 <= lo = a.lo + b.lo - k < a.lo. * Similarly, a.lo + b.lo < k implies a.lo <= lo = a.lo + b.lo < k. * * So the carry is lo < a.lo. */ return (Int128) { lo, (uint64_t)a.hi + b.hi + (lo < a.lo) }; } static inline Int128 int128_neg(Int128 a) { uint64_t lo = -a.lo; return (Int128) { lo, ~(uint64_t)a.hi + !lo }; } static inline Int128 int128_sub(Int128 a, Int128 b) { return (Int128){ a.lo - b.lo, (uint64_t)a.hi - b.hi - (a.lo < b.lo) }; } static inline bool int128_nonneg(Int128 a) { return a.hi >= 0; } static inline bool int128_eq(Int128 a, Int128 b) { return a.lo == b.lo && a.hi == b.hi; } static inline bool int128_ne(Int128 a, Int128 b) { return !int128_eq(a, b); } static inline bool int128_ge(Int128 a, Int128 b) { return a.hi > b.hi || (a.hi == b.hi && a.lo >= b.lo); } static inline bool int128_lt(Int128 a, Int128 b) { return !int128_ge(a, b); } static inline bool int128_le(Int128 a, Int128 b) { return int128_ge(b, a); } static inline bool int128_gt(Int128 a, Int128 b) { return !int128_le(a, b); } static inline bool int128_nz(Int128 a) { return a.lo || a.hi; } static inline Int128 int128_min(Int128 a, Int128 b) { return int128_le(a, b) ? a : b; } static inline Int128 int128_max(Int128 a, Int128 b) { return int128_ge(a, b) ? a : b; } static inline void int128_addto(Int128 *a, Int128 b) { *a = int128_add(*a, b); } static inline void int128_subfrom(Int128 *a, Int128 b) { *a = int128_sub(*a, b); } #endif