#ifndef STREAM_H #define STREAM_H 1 #include "qemu-common.h" #include "qom/object.h" /* stream slave. Used until qdev provides a generic way. */ #define TYPE_STREAM_SLAVE "stream-slave" #define STREAM_SLAVE_CLASS(klass) \ OBJECT_CLASS_CHECK(StreamSlaveClass, (klass), TYPE_STREAM_SLAVE) #define STREAM_SLAVE_GET_CLASS(obj) \ OBJECT_GET_CLASS(StreamSlaveClass, (obj), TYPE_STREAM_SLAVE) #define STREAM_SLAVE(obj) \ INTERFACE_CHECK(StreamSlave, (obj), TYPE_STREAM_SLAVE) typedef struct StreamSlave { Object Parent; } StreamSlave; typedef void (*StreamCanPushNotifyFn)(void *opaque); typedef struct StreamSlaveClass { InterfaceClass parent; /** * can push - determine if a stream slave is capable of accepting at least * one byte of data. Returns false if cannot accept. If not implemented, the * slave is assumed to always be capable of receiving. * @notify: Optional callback that the slave will call when the slave is * capable of receiving again. Only called if false is returned. * @notify_opaque: opaque data to pass to notify call. */ bool (*can_push)(StreamSlave *obj, StreamCanPushNotifyFn notify, void *notify_opaque); /** * push - push data to a Stream slave. The number of bytes pushed is * returned. If the slave short returns, the master must wait before trying * again, the slave may continue to just return 0 waiting for the vm time to * advance. The can_push() function can be used to trap the point in time * where the slave is ready to receive again, otherwise polling on a QEMU * timer will work. * @obj: Stream slave to push to * @buf: Data to write * @len: Maximum number of bytes to write */ size_t (*push)(StreamSlave *obj, unsigned char *buf, size_t len); } StreamSlaveClass; size_t stream_push(StreamSlave *sink, uint8_t *buf, size_t len); bool stream_can_push(StreamSlave *sink, StreamCanPushNotifyFn notify, void *notify_opaque); #endif /* STREAM_H */