From 0b71a5d5caa4f709d37fa1d7786dffc2c94f8414 Mon Sep 17 00:00:00 2001 From: Gerd Hoffmann Date: Tue, 11 Nov 2014 16:54:45 +0100 Subject: sdl2: add support for display rendering using opengl. Add new sdl2-gl.c file, with display rendering functions using opengl. Signed-off-by: Gerd Hoffmann Reviewed-by: Max Reitz --- include/ui/console.h | 1 + include/ui/sdl2.h | 11 +++++++++++ 2 files changed, 12 insertions(+) (limited to 'include/ui') diff --git a/include/ui/console.h b/include/ui/console.h index ee00fc5..d211692 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -354,6 +354,7 @@ void surface_gl_setup_viewport(ConsoleGLState *gls, #endif /* sdl.c */ +void sdl_display_early_init(int opengl); void sdl_display_init(DisplayState *ds, int full_screen, int no_frame); /* cocoa.m */ diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h index e21783a..2fdad8f 100644 --- a/include/ui/sdl2.h +++ b/include/ui/sdl2.h @@ -17,6 +17,10 @@ struct sdl2_console { int last_vm_running; /* per console for caption reasons */ int x, y; int hidden; + int opengl; + int updates; + SDL_GLContext winctx; + ConsoleGLState *gls; }; void sdl2_window_create(struct sdl2_console *scon); @@ -37,4 +41,11 @@ void sdl2_2d_redraw(struct sdl2_console *scon); bool sdl2_2d_check_format(DisplayChangeListener *dcl, pixman_format_code_t format); +void sdl2_gl_update(DisplayChangeListener *dcl, + int x, int y, int w, int h); +void sdl2_gl_switch(DisplayChangeListener *dcl, + DisplaySurface *new_surface); +void sdl2_gl_refresh(DisplayChangeListener *dcl); +void sdl2_gl_redraw(struct sdl2_console *scon); + #endif /* SDL2_H */ -- cgit v1.1