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* coroutine: Clean up qemu_coroutine_enter()Kevin Wolf2015-03-091-21/+15
| | | | | | | | | | | | | qemu_coroutine_enter() is now the only user of coroutine_swap(). Both functions are short, so inline it. Also, using COROUTINE_YIELD is now even more confusing because this code is never called during qemu_coroutine_yield() any more. In fact, this value is never read back, so we can just introduce a new COROUTINE_ENTER which documents the purpose of the task switch better. Signed-off-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
* coroutine: Fix use after free with qemu_coroutine_yield()Kevin Wolf2015-03-091-1/+1
| | | | | | | | | | | | | | | | Instead of using the same function for entering and exiting coroutines, and hoping that it doesn't add any functionality that hurts with the parameters used for exiting, we can just directly call into the real task switch in qemu_coroutine_switch(). This fixes a use-after-free scenario where reentering a coroutine that has yielded still accesses the old parent coroutine (which may have meanwhile terminated) in the part of coroutine_swap() that follows qemu_coroutine_switch(). Cc: qemu-stable@nongnu.org Signed-off-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
* coroutine: try harder not to delete coroutinesPeter Lieven2015-01-131-1/+8
| | | | | | | | | | | | | | Placing coroutines on the global pool should be preferrable, because it can help all threads. But if the global pool is full, we can still try to save some allocations by stashing completed coroutines on the local pool. This is quite cheap too, because it does not require atomic operations, and provides a gain of 15% in the best case. Signed-off-by: Peter Lieven <pl@kamp.de> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Fam Zheng <famz@redhat.com> Message-id: 1417518350-6167-8-git-send-email-pbonzini@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
* coroutine: drop qemu_coroutine_adjust_pool_sizePaolo Bonzini2015-01-131-4/+0
| | | | | | | | | This is not needed anymore. The new TLS-based algorithm is adaptive. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Fam Zheng <famz@redhat.com> Message-id: 1417518350-6167-7-git-send-email-pbonzini@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
* coroutine: rewrite pool to avoid mutexPaolo Bonzini2015-01-131-51/+41
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch removes the mutex by using fancy lock-free manipulation of the pool. Lock-free stacks and queues are not hard, but they can suffer from the ABA problem so they are better avoided unless you have some deferred reclamation scheme like RCU. Otherwise you have to stick with adding to a list, and emptying it completely. This is what this patch does, by coupling a lock-free global list of available coroutines with per-CPU lists that are actually used on coroutine creation. Whenever the destruction pool is big enough, the next thread that runs out of coroutines will steal the whole destruction pool. This is positive in two ways: 1) the allocation does not have to do any atomic operation in the fast path, it's entirely using thread-local storage. Once every POOL_BATCH_SIZE allocations it will do a single atomic_xchg. Release does an atomic_cmpxchg loop, that hopefully doesn't cause any starvation, and an atomic_inc. A later patch will also remove atomic operations from the release path, and try to avoid the atomic_xchg altogether---succeeding in doing so if all devices either use ioeventfd or are not submitting requests actively. 2) in theory this should be completely adaptive. The number of coroutines around should be a little more than POOL_BATCH_SIZE * number of allocating threads; so this also empties qemu_coroutine_adjust_pool_size. (The previous pool size was POOL_BATCH_SIZE * number of block backends, so it was a bit more generous. But if you actually have many high-iodepth disks, it's better to put them in different iothreads, which will also use separate thread pools and aio=native file descriptors). This speeds up perf/cost (in tests/test-coroutine) by a factor of ~1.33. No matter if we end with some kind of coroutine bypass scheme or not, it cannot hurt to optimize hot code. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Fam Zheng <famz@redhat.com> Message-id: 1417518350-6167-6-git-send-email-pbonzini@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
* coroutine: make pool size dynamicStefan Hajnoczi2014-08-151-3/+23
| | | | | | | | | Allow coroutine users to adjust the pool size. For example, if the guest has multiple emulated disk drives we should keep around more coroutines. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com>
* coroutine: add ./configure --disable-coroutine-poolStefan Hajnoczi2013-09-121-15/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The 'gthread' coroutine backend was written before the freelist (aka pool) existed in qemu-coroutine.c. This means that every thread is expected to exit when its coroutine terminates. It is not possible to reuse threads from a pool. This patch automatically disables the pool when 'gthread' is used. This allows the 'gthread' backend to work again (for example, tests/test-coroutine completes successfully instead of hanging). I considered implementing thread reuse but I don't want quirks like CPU affinity differences due to coroutine threads being recycled. The 'gthread' backend is a reference backend and it's therefore okay to skip the pool optimization. Note this patch also makes it easy to toggle the pool for benchmarking purposes: ./configure --with-coroutine-backend=ucontext \ --disable-coroutine-pool Reported-by: Gabriel Kerneis <gabriel@kerneis.info> Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Gabriel Kerneis <gabriel@kerneis.info> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
* coroutine: stop using AioContext in CoQueueStefan Hajnoczi2013-05-241-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | qemu_co_queue_next(&queue) arranges that the next queued coroutine is run at a later point in time. This deferred restart is useful because the caller may not want to transfer control yet. This behavior was implemented using QEMUBH in the past, which meant that CoQueue (and hence CoMutex and CoRwlock) had a dependency on the AioContext event loop. This hidden dependency causes trouble when we move to a world with multiple event loops - now qemu_co_queue_next() needs to know which event loop to schedule the QEMUBH in. After pondering how to stash AioContext I realized the best solution is to not use AioContext at all. This patch implements the deferred restart behavior purely in terms of coroutines and no longer uses QEMUBH. Here is how it works: Each Coroutine has a wakeup queue that starts out empty. When qemu_co_queue_next() is called, the next coroutine is added to our wakeup queue. The wakeup queue is processed when we yield or terminate. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
* coroutine: protect global pool with a mutexStefan Hajnoczi2013-05-241-2/+18
| | | | | | | | | The coroutine freelist is a global pool of unused coroutines. It avoids the setup/teardown overhead associated with the coroutine lifecycle. Since the pool is global, we need to synchronize access so that coroutines can be used outside the BQL. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
* coroutine: move pooling to common codePaolo Bonzini2013-02-221-2/+43
| | | | | | | | | | The coroutine pool code is duplicated between the ucontext and sigaltstack backends, and absent from the win32 backend. But the code can be shared easily by moving it to qemu-coroutine.c. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
* block: move include files to include/block/Paolo Bonzini2012-12-191-2/+2
| | | | Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* coroutine: introduce coroutinesKevin Wolf2011-08-011-0/+75
Asynchronous code is becoming very complex. At the same time synchronous code is growing because it is convenient to write. Sometimes duplicate code paths are even added, one synchronous and the other asynchronous. This patch introduces coroutines which allow code that looks synchronous but is asynchronous under the covers. A coroutine has its own stack and is therefore able to preserve state across blocking operations, which traditionally require callback functions and manual marshalling of parameters. Creating and starting a coroutine is easy: coroutine = qemu_coroutine_create(my_coroutine); qemu_coroutine_enter(coroutine, my_data); The coroutine then executes until it returns or yields: void coroutine_fn my_coroutine(void *opaque) { MyData *my_data = opaque; /* do some work */ qemu_coroutine_yield(); /* do some more work */ } Yielding switches control back to the caller of qemu_coroutine_enter(). This is typically used to switch back to the main thread's event loop after issuing an asynchronous I/O request. The request callback will then invoke qemu_coroutine_enter() once more to switch back to the coroutine. Note that if coroutines are used only from threads which hold the global mutex they will never execute concurrently. This makes programming with coroutines easier than with threads. Race conditions cannot occur since only one coroutine may be active at any time. Other coroutines can only run across yield. This coroutines implementation is based on the gtk-vnc implementation written by Anthony Liguori <anthony@codemonkey.ws> but it has been significantly rewritten by Kevin Wolf <kwolf@redhat.com> to use setjmp()/longjmp() instead of the more expensive swapcontext() and by Paolo Bonzini <pbonzini@redhat.com> for Windows Fibers support. Signed-off-by: Kevin Wolf <kwolf@redhat.com> Signed-off-by: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
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