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-rw-r--r--include/ui/egl-context.h14
-rw-r--r--ui/Makefile.objs1
-rw-r--r--ui/egl-context.c34
3 files changed, 49 insertions, 0 deletions
diff --git a/include/ui/egl-context.h b/include/ui/egl-context.h
new file mode 100644
index 0000000..f004ce1
--- /dev/null
+++ b/include/ui/egl-context.h
@@ -0,0 +1,14 @@
+#ifndef EGL_CONTEXT_H
+#define EGL_CONTEXT_H
+
+#include "ui/console.h"
+#include "ui/egl-helpers.h"
+
+QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx);
+int qemu_egl_make_context_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl);
+
+#endif /* EGL_CONTEXT_H */
diff --git a/ui/Makefile.objs b/ui/Makefile.objs
index 0034fbb..7a49026 100644
--- a/ui/Makefile.objs
+++ b/ui/Makefile.objs
@@ -31,6 +31,7 @@ ifeq ($(CONFIG_OPENGL),y)
common-obj-y += shader.o
common-obj-y += console-gl.o
common-obj-y += egl-helpers.o
+common-obj-y += egl-context.o
common-obj-$(CONFIG_GTK) += gtk-egl.o
endif
diff --git a/ui/egl-context.c b/ui/egl-context.c
new file mode 100644
index 0000000..40102e3
--- /dev/null
+++ b/ui/egl-context.c
@@ -0,0 +1,34 @@
+#include "qemu-common.h"
+#include "ui/egl-context.h"
+
+QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params)
+{
+ EGLContext ctx;
+ EGLint ctx_att[] = {
+ EGL_CONTEXT_CLIENT_VERSION, params->major_ver,
+ EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver,
+ EGL_NONE
+ };
+
+ ctx = eglCreateContext(qemu_egl_display, qemu_egl_config,
+ eglGetCurrentContext(), ctx_att);
+ return ctx;
+}
+
+void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
+{
+ eglDestroyContext(qemu_egl_display, ctx);
+}
+
+int qemu_egl_make_context_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx)
+{
+ return eglMakeCurrent(qemu_egl_display,
+ EGL_NO_SURFACE, EGL_NO_SURFACE, ctx);
+}
+
+QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl)
+{
+ return eglGetCurrentContext();
+}
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