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authorAurelien Jarno <aurelien@aurel32.net>2010-04-09 20:52:48 +0200
committerAurelien Jarno <aurelien@aurel32.net>2010-04-19 07:03:06 +0200
commit914ccf51b07af860021863e0f8e46eac9ffbcb68 (patch)
treea879811d8bc42a82063741d8c1817347bd6d559a /tcg/arm/tcg-target.c
parentbf5675efe33888fe058210be98259a34faf4d4e5 (diff)
downloadhqemu-914ccf51b07af860021863e0f8e46eac9ffbcb68.zip
hqemu-914ccf51b07af860021863e0f8e46eac9ffbcb68.tar.gz
tcg/arm: optimize register allocation order
The beginning of the register allocation order list on the TCG arm target matches the list of clobbered registers. This means that when an helper is called, there is almost always clobbered registers that have to be spilled. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Diffstat (limited to 'tcg/arm/tcg-target.c')
-rw-r--r--tcg/arm/tcg-target.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c
index a60637e..c07d284 100644
--- a/tcg/arm/tcg-target.c
+++ b/tcg/arm/tcg-target.c
@@ -89,10 +89,6 @@ static const char * const tcg_target_reg_names[TCG_TARGET_NB_REGS] = {
#endif
static const int tcg_target_reg_alloc_order[] = {
- TCG_REG_R0,
- TCG_REG_R1,
- TCG_REG_R2,
- TCG_REG_R3,
TCG_REG_R4,
TCG_REG_R5,
TCG_REG_R6,
@@ -101,8 +97,12 @@ static const int tcg_target_reg_alloc_order[] = {
TCG_REG_R9,
TCG_REG_R10,
TCG_REG_R11,
- TCG_REG_R12,
TCG_REG_R13,
+ TCG_REG_R0,
+ TCG_REG_R1,
+ TCG_REG_R2,
+ TCG_REG_R3,
+ TCG_REG_R12,
TCG_REG_R14,
};
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