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author | Avi Kivity <avi@redhat.com> | 2011-12-05 19:20:12 +0200 |
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committer | Kevin Wolf <kwolf@redhat.com> | 2011-12-15 12:40:33 +0100 |
commit | 39a7a362e16bb27e98738d63f24d1ab5811e26a8 (patch) | |
tree | f9f9a0bb72461a25ecafcf0d9e5986573ad9ff4f /qemu-thread-win32.c | |
parent | c2c9a46609164a36b477f6cff1d10ed27a6b53fc (diff) | |
download | hqemu-39a7a362e16bb27e98738d63f24d1ab5811e26a8.zip hqemu-39a7a362e16bb27e98738d63f24d1ab5811e26a8.tar.gz |
coroutine: switch per-thread free pool to a global pool
ucontext-based coroutines use a free pool to reduce allocations and
deallocations of coroutine objects. The pool is per-thread, presumably
to improve locality. However, as coroutines are usually allocated in
a vcpu thread and freed in the I/O thread, the pool accounting gets
screwed up and we end allocating and freeing a coroutine for every I/O
request. This is expensive since large objects are allocated via the
kernel, and are not cached by the C runtime.
Fix by switching to a global pool. This is safe since we're protected
by the global mutex.
Signed-off-by: Avi Kivity <avi@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Diffstat (limited to 'qemu-thread-win32.c')
0 files changed, 0 insertions, 0 deletions