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authorGerd Hoffmann <kraxel@redhat.com>2015-01-09 11:40:23 +0100
committerGerd Hoffmann <kraxel@redhat.com>2015-05-05 10:48:22 +0200
commitcd2bc889e5b30c69926fc1511b6522e7cb4c705d (patch)
tree2e436873e72110ad1b22b5b4d84f409d6a05b5aa /include
parent985e1c9b008e5e8b6eac41546266d3abcfa6282a (diff)
downloadhqemu-cd2bc889e5b30c69926fc1511b6522e7cb4c705d.zip
hqemu-cd2bc889e5b30c69926fc1511b6522e7cb4c705d.tar.gz
console-gl: add opengl rendering helper functions
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
Diffstat (limited to 'include')
-rw-r--r--include/ui/console.h31
-rw-r--r--include/ui/shader.h2
2 files changed, 33 insertions, 0 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index 03cd665..ee00fc5 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -9,6 +9,11 @@
#include "qapi-types.h"
#include "qapi/error.h"
+#ifdef CONFIG_OPENGL
+# include <GLES2/gl2.h>
+# include <GLES2/gl2ext.h>
+#endif
+
/* keyboard/mouse support */
#define MOUSE_EVENT_LBUTTON 0x01
@@ -117,6 +122,11 @@ struct DisplaySurface {
pixman_format_code_t format;
pixman_image_t *image;
uint8_t flags;
+#ifdef CONFIG_OPENGL
+ GLenum glformat;
+ GLenum gltype;
+ GLuint texture;
+#endif
};
typedef struct QemuUIInfo {
@@ -322,6 +332,27 @@ void qemu_console_copy(QemuConsole *con, int src_x, int src_y,
int dst_x, int dst_y, int w, int h);
DisplaySurface *qemu_console_surface(QemuConsole *con);
+/* console-gl.c */
+typedef struct ConsoleGLState ConsoleGLState;
+#ifdef CONFIG_OPENGL
+ConsoleGLState *console_gl_init_context(void);
+void console_gl_fini_context(ConsoleGLState *gls);
+bool console_gl_check_format(DisplayChangeListener *dcl,
+ pixman_format_code_t format);
+void surface_gl_create_texture(ConsoleGLState *gls,
+ DisplaySurface *surface);
+void surface_gl_update_texture(ConsoleGLState *gls,
+ DisplaySurface *surface,
+ int x, int y, int w, int h);
+void surface_gl_render_texture(ConsoleGLState *gls,
+ DisplaySurface *surface);
+void surface_gl_destroy_texture(ConsoleGLState *gls,
+ DisplaySurface *surface);
+void surface_gl_setup_viewport(ConsoleGLState *gls,
+ DisplaySurface *surface,
+ int ww, int wh);
+#endif
+
/* sdl.c */
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame);
diff --git a/include/ui/shader.h b/include/ui/shader.h
index e1b0caf..1ff926c 100644
--- a/include/ui/shader.h
+++ b/include/ui/shader.h
@@ -3,6 +3,8 @@
# include <GLES2/gl2ext.h>
#endif
+void qemu_gl_run_texture_blit(GLint texture_blit_prog);
+
GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src);
GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag);
GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src,
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